VUP
How to use VRM's Blend Shape Clip
I want to set Brink_R of Blend Shepe Clip set to VRM model to blink.
When setting the look of the VRM model, the Shape Key appears in the pull-down but not the Blend Shepe Clip.
Is there a way to set this up?
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VUP Official  [ontwikkelaar] 9 mei 2023 om 20:17 
Hello,

For the VRM model, the combined blendshape added in Unity has been supported.
But texture swap isn't supported yet.
Thank you for your prompt reply!
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