Artificial Extinction

Artificial Extinction

Trien 14 Sep, 2022 @ 7:16am
Upgrade changes
I know it boosts the damage and other attribues, but we need to be able to tell visually, so we can make sure we have upgraded them all. maybe color coding on the model or a mark 1-IV or something on the model, it is rough to run around and guess
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Showing 1-5 of 5 comments
100HrGames  [developer] 14 Sep, 2022 @ 7:26am 
I think I understand your comment, when you upgrade a turret, you should see an attachment with a light added to the side of it... and for the 2nd level upgrade you should see a second attachment. Does that help?
Trien 14 Sep, 2022 @ 9:47am 
Originally posted by 100HrGames:
I think I understand your comment, when you upgrade a turret, you should see an attachment with a light added to the side of it... and for the 2nd level upgrade you should see a second attachment. Does that help?
definately helps! i imagine it is harder to see when you have alot of turrets out there :D
100HrGames  [developer] 15 Sep, 2022 @ 7:15am 
Originally posted by Trien:
Originally posted by 100HrGames:
I think I understand your comment, when you upgrade a turret, you should see an attachment with a light added to the side of it... and for the 2nd level upgrade you should see a second attachment. Does that help?
definately helps! i imagine it is harder to see when you have alot of turrets out there :D
Yup! This feature is implemented so you should see the physical upgrades in the game. They are on the right side of the turret (when standing behind them). The game is very challenging to complete, it's been a real learning process for me and I'm currently working on bringing the concept to it's fullest potential in the sequel. Thanks for your support!
Trien 15 Sep, 2022 @ 10:43am 
I'm expecting some really awesome things with the sequel, you have a great foundation to start from
100HrGames  [developer] 20 Sep, 2022 @ 10:05am 
Originally posted by Trien:
I'm expecting some really awesome things with the sequel, you have a great foundation to start from
Hey, thanks. I'm really trying to learn from my mistakes and build something I can continue to evolve and add content with the sequel. The sequel is so drastically more complex but it still needs more 'progression' and building. I'm happy with it so far though.
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