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Btw loot should be probably adjusted a bit as well - when I got to town I have lot of items of type food or material which I dont probably want to sell and nothing else - I would expect to have atleast few "trash" items so I can get money - being overwhelmed by all the food and materials while having no idea what to keep and not is not great feeling.
Also they told me I can use bed in house to rest but when I did explored the house it was red? That was also weird.
the character suddenly stopped healing the group (a message appears when trying - target is illegal). Plus mobs all over the map and in dungeons became neutral and don't aggro- lol...
Also, if the prisoner was originally in a dungeon, the character will have left if you visit the same dungeon on a different day.
Just as far as we can confirm, the number of store receptionists and named NPCs has increased.