Timelie
So, is it hard?
What do you think about the puzzle's difficulty? Is it too hard? or is it too easy? If you can have more puzzle, which difficulty would you like with it?
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Показані коментарі 115 із 20
I think it is just right. There was only one puzzle that I had to check a walkthrough guide to solve. If you do more levels, I would like them to be more challenging.
There's the second level on chapter 4 one that's I really cannot think of a way to pass through until I randomly control and found out how to pass it without planned. But I still think it's the just right hard level to play. I used 10 hours to complete the game.
I second FlameCheese. I had to look a walkthrough for 2 puzzles, as my idea was generally right, but I was missing when to take actions. Ironically, the time is really strict in some cases.

But it's alright. You did a great game. I'm fine with puzzles on the same level.
Автор останньої редакції: CryonRyder; 10 черв. 2020 о 1:17
it's a bit too easy, but i like it. they are very well-designed and obviously a lot of thoughts are put into the game. i love hardcore puzzle games , but not all puzzle games should be hardcore. i find the game to be perfect to play when you just want to relax in the evenings. creative concept, good execution and the game's length is perfect that it never drags on more than it should be.
The levels is well-designed as a puzzle game and all, but some mechanics need to be shown obviously, like how you can meow the robots through the wall with at least one path to the location even though it is long way around.

I think you guys already taught it in one of the early levels where there's a orange button and white door pad. I meowed when the orange door is opened and close it after the robot start finding the cat. That gave me the wrong idea of "hearing radius".

Other than that, it is a fantastic game and I love it. Would absolutely suggest to my friends if I ever got one.
Perfectly Balanced. It's challenging but still completely beatable. Some puzzles were harder than others, and just a few I got stuck longer than with others but I feel it works really well!
Challenging, but very feasible. I'm ashamed to admit that I had to watch a playthrough to get at least a couple solved... but I'm planning on trying to complete the relics on my own! Hopefully...in theory.... Honestly if you added more levels I would be very happy.
Juuust right. It's that feeling of kicking myself when I finally work it out that I'm here for!
The level is good.
Relic difficulty is also good.
(However, I found it incredibly hard twice due to my own clumsiness lol)
CEO น่ารักขอบคุณครับ
maybe I'm dumb but I found a handful of levels in chapter 3-4 to be overly difficult and obtuse
Perfect for me. Had to think hard in the last few puzzles, but managed to solve all of them without looking up anything. Great game!
There are definitely things to fix, e.g.:

1.Difficulties to select level + player has to do this often for levels that links on each other (back to main menu, wait for animation, select chapter, wait for animation, select level, wait for level to load, wait for Elie's animation)

2. Rewards for completing hell loop is not enough, please make 5-13 aftermath story longer

3. I had ~15 times accidentally clicking on progress bar during run-away levels

4. (minor) cannot revisit play records for completed levels, since player needs to figure out what to fix on levels that links on each other

5.This game is designed to use 100% of player's thinking, which the story is better to be more clear than needs more thinking to be figured out
I prefer more plot, less difficulty... but it is fine so far. That said, I haven't got very far yet.
Okay. I'll have to change my mind. One or two of the puzzles in the 3rd section, and definitely some of the Relic Challenges, are way too fiddly to figure out without a guide. 3-9 in particular was utterly ridiculous, and similarly the relic challenge for 3-12 I needed about 5 tries to pull off even WITH a guide, as the timing is fiddly down to the frame and relied upon something which logically shouldn't have worked (and to be fair, there are no guides that aren't terrible).
Автор останньої редакції: SotiCoto; 12 січ. 2023 о 11:50
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Показані коментарі 115 із 20
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Опубліковано: 2 черв. 2020 о 6:32
Дописів: 20