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This quest appeared when the Bountiful Forest became available.
1st. during the quest of Rebecca, if you enter in her house appear stranger writes in white on a green display and going outside the door remains rebecca and all images of the map are one on the other.
2nd. when tou close the menu in game the eyes of colette disappear.
sorry for my english and thanks for the actention.
DB operation: data number is negative!
Process mark:[MapEv17 CommonEv 234 Live 305] A parallel process error means the pos is unknown
Whenever I take a screenshot with Steam overlay (f12) the game reboots. Can you please fix this? Also the changes to outfits from the title screen menu, as well as lewd eyes and things like lactation on don't save. Is there a button I'm supposed to press to save them, or is that a bug too?
It's that party chat between new members are missable if you open the menu before arriving at the newest area or doing anything when on the newest area.
Weird. Thanks for the tip! Changed it to F1. Hopefully there's no problems with that button? Is this a different engine from the one used to make Treasure Hunter Claire?
It's not an menu in the game so I consider it part of the title screen menu. If you want specifics it's called the scene gallery. There's no such menu as the recollection menu. When you've entered the scene gallery (I got there by using the down arrow key and pressing enter when scene gallery was selected) and press esc, another menu comes up. In that menu you can select various things that allow you to make the character naked and have lewd eyes, except it doesn't save when I continue the game.
It's the same one, although it looks like the F12 reset was disabled. Both still use the F11 full screen hotkey though.
I had this issue also, you can also go to the game folder and alter the .ini and disable the reset for F12:
Steam\steamapps\common\Brave Alchemist Colette\Game.ini
Default is:
F12_Reset=1
Set it to:
F12_Reset=0
I have my screenshot key bound for many other games and I hate it when a game on Steam binds a key to that button - especially a game like this that has so few buttons used.
I understand the thing about the Wolf RPG editor, but is there any way to rebind that key?