Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
And I didn't deviate from my route; I planned a new route, which left the old route highlighted.
(But yeah an option or default to clear existing green tiles when making a new route would make sense, hopefully Shu would think it's a simple tweak)
There's a "Clear Highlight" that nukes all color markings (blue, green, red) on your map. Tap A on controllers to cycle colors too.
Route planner doesn't clear all existing highlight colors because players can pre-mark some tiles that they definitely want to go (or definitely don't want to go) to help planning. There are also cases where players might plan half a path or have Fog of War (show only 3/2/1 ring of tiles around you) instability on.
But yeah I might make an option that auto clears existing "green" markers in a later update to prevent confusions.