EVERSPACE™ 2

EVERSPACE™ 2

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Early retirement titan quest
This is the first time the game has not delighted me, I rolled my save back and have to skip that quest line for now. I love the game but that encounter just seems disjointed from the whole rest of the game, I hope adjustments are made to the encounter that will make me want to play the mission, rather than just setting the game aside or reverting the save.

Huge bummer. It just is too frustrating to be fun. Between inertia, annoying enemies, and a super small pickle barrel, it just isn't fun.
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Showing 1-5 of 5 comments
Notoshy 3 Jan @ 9:00pm 
Its the "collect the Rockets and relocate them" part, correct? Many struggled with that, me included. It needs a few retries until you get the right feeling and a wide enough angle for the Rockets to hit the new target.
flack for the missles you cant grab and then use the decoy to essentialy pick and choose what missles you want to bait back. i used the sentinal when i did it with a cruise booster. first try
Geekbyte  [developer] 6 Jan @ 3:39am 
Originally posted by Greybeard:
This is the first time the game has not delighted me, I rolled my save back and have to skip that quest line for now. I love the game but that encounter just seems disjointed from the whole rest of the game, I hope adjustments are made to the encounter that will make me want to play the mission, rather than just setting the game aside or reverting the save.

Huge bummer. It just is too frustrating to be fun. Between inertia, annoying enemies, and a super small pickle barrel, it just isn't fun.

I think, as others suggest, that you're talking about the Decoy & Missile part?

If so, there's a certain element of physics being implemented where you have to curve the missiles that are trailing the decoy, rather than taking a direct route, which will generally hit the Dreadnought in the incorrect place.

If there's another element you need help with, that isn't the above, please let us know.
Pappy 6 Jan @ 9:37am 
Originally posted by Geekbyte:
If so, there's a certain element of physics being implemented where you have to curve the missiles that are trailing the decoy, rather than taking a direct route, which will generally hit the Dreadnought in the incorrect place.
What I have found that seems to work well for me is to wait till the missiles get about even with the wings of the Dreadnaught as they head towards their target before trying to pick them up and guide them to the underside of the wings. That way there's a natural curved trajectory towards the target and there's less distance for you to guide the missiles to their destination. If you pick them up too soon than you have to guide the missiles a long way.

Just a suggestion, your mileage may vary.
Aku 11 Jan @ 11:03am 
Ya i'm on the same note...I am giving up on this mission, its not fun and just frustrating to get insta killed for making a mistake...
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Date Posted: 2 Jan @ 4:48pm
Posts: 5