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FOV is so, it is okay but a little bit more would be perfect.
The game still needs some polish. There are a few dev protocols where quest descriptions should be.
Textures and optimization need some work. The textures on fallen liquidators disappear when you get about ~10 yards away.
Well, I understand the desire to show the tragedy of the disaster. But it seems counterintuitive to have a 'radiation' statistic in your health meters, then when you die, have your character's death listed as 'acute radiation poisoning' when you were only at 11%. I was left a bit befuddled was all.
Totally agree, there could be screen with something like "Another one needs to bear a torch + Name of the new character" or at least something... as you will just spawn above dead body with all of the items and even same damage as previous guy.
No problem, thanks for answering! FOV can be edited in config file as I found out, it will just break shovel animation (you need to stand really close, above the object) rest is working fine.
Subtitles should be fixed in the latest patch, if you have low fps try to disable v-sync