Budget Cuts 2: Mission Insolvency

Budget Cuts 2: Mission Insolvency

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Ocelot 12 Jun, 2019 @ 9:22am
Index controllers support?
Any plans for it?
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Showing 1-6 of 6 comments
Flippy  [developer] 28 Nov, 2019 @ 2:23am 
There is full Index Controller Support!
bleuthoot 1 Dec, 2019 @ 9:48am 
Originally posted by NeatCorp Flippy:
There is full Index Controller Support!

What's the Index Controller support like? Do you have hands or does it just copy the controls from the Vive Wands like in Budget Cuts 1? If it doesn't copy the controls, will these controls be implemented in the first game?
Flippy  [developer] 2 Dec, 2019 @ 9:43am 
Theres hands and fingertracking, however the actual functionality with grab actions etc will be added in a later patch. It will also be added to BC1 later!
bleuthoot 2 Dec, 2019 @ 9:45am 
Originally posted by NeatCorp Flippy:
Theres hands and fingertracking, however the actual functionality with grab actions etc will be added in a later patch. It will also be added to BC1 later!
That's great!
Wilk09 3 Dec, 2019 @ 5:46pm 
Originally posted by NeatCorp Flippy:
Theres hands and fingertracking, however the actual functionality with grab actions etc will be added in a later patch. It will also be added to BC1 later!

Nice! When you update BC1 with that I will buy BC2 the same day ^^
fatigue 4 Dec, 2019 @ 9:54am 
Originally posted by NeatCorp Flippy:
Theres hands and fingertracking, however the actual functionality with grab actions etc will be added in a later patch. It will also be added to BC1 later!

This is the only reason I haven't purchased your game, so I'm looking forward to it. I'm glad that HL:Alyx is coming out and the Index is selling in droves so developers are finally adding the controller support. Let me tell you, it's been a nightmare. 90% of games do not have proper support for the controllers. I know why too and there is next to no tutorials on how to do it properly in most major engines. WEW. Well, thanks for adding in the controller support.
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Showing 1-6 of 6 comments
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