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Laporkan kesalahan penerjemahan
So far every single (partial) playthrough was different. Like Maraxus said, there are no good or bad choices, just choices. And luck of the dice, of course, although I think save scumming if you would like the story to go in a specific direction is more than acceptable.
And, with every every playthrough you might be inspired to try out different approaches to whatever the game throws at you, for me that's half (maybe even two thirds) f the fun!
There are certain events outside of the whole find-a-cure thing that do have limits on what you're allowed to do before they self-complete, usually to bad results.
I'm fairly certain that players would be extremely stressed out if they tried to coordinate those small number of quests along with a time-bomb in the player character's head. It's also a nightmare for the development to have a master countdown and create side-content to squeeze in there while not dragging the player away too much for just one worthwhile sidequest arc (such as companion arcs or the few other act-spanning sidequest arcs).
my first attempt, i completely skipped a whole bunch of npcs, including three companions
it took a few more tries before i managed to find wyll
in my current save, i've rushed through astarion's romance to where i think now nothing else is going to happen until act 2, but i haven't even gone into the blighted village (other than to look in the barn)
i think i'll have to restart yet again...
As someone that save-scums a lot in most games to get the best outcomes I have been playing this game a bit different. No reloading (within reason) when I make choices, rolls, etc. Playing it like a true RPG. So far it's a blast.
So for a first playthrough don't stress at doing it perfectly; just play the game. If you get a bad roll that locks you out of options; adapt and work past it.
You'll find it easier to get into and less stressful.
If you still worry then have around 3 or so saves and manually save regularly so that you've a couple of those previous saves as "waypoints" you can go back too. It can feel a little like cheating at times ;but its good if you want to perfect a certain part of the game story to flow a certain way; or you make a mistake.
every time a companion gets to a certain approval level?
after talking to any major npc?
every five steps?
When you are out of spells or abilities.