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Literally just got raided by zomboids while trying to build the Wayne's World basement. Oh well, try again lol
I played the game for 500+ hours, I know how unfair the game is, but in this case there's no reason to have a horde of 200+ zeds waiting far in the deep woods
really looks like a lousy dev joke
Cannot comment, been avoiding it, the trees have given me PTSD
this is unstable btw
let's hope so, going back to B41 on my side
I do think B42 has been made to challenge some established play methods that always work. I'm finding quite a lot of the old favourite bases are now filled with zeds to make people move around more and try to make a home in something that is sub-optimal. The only logical reason for 200 zombies at the cabin is 200 other people looking at the map and thinking it was a safe place to set up home... Sounds dumb but so was imbeciles buying every bit of toilet paper they could locate in the covid fun.
For what it's worth, I've found B42 needs a bit of flexibility in base choice. If choice number one is infested, then plan to go somewhere else. I get this is a non-starter if you've hiked through the woods to something that is utterly impossible to clear. Getting a few resources together before heading out to the remote base might be sensible, and setting up a little encampment a couple of clicks from the final destination to use as a place for R&R if you need to kill a lot of zeds to claim your ideal home.
Or not. TIS's sense of humor is their own and while I enjoy it, I do understand that many people do not.
I won't be their puppet and dance for them. Now i'm off to grow hemp.
lol , its all their lost souls
😂 NGL, I had hoped that Dana and Marty would survive but getting-got by a gigantic, stone-like hand, while stoned on weed, was a nice touch.
Why do you opt into an unstable test build if you're not willing to do proper testing? ♥♥♥♥♥♥♥♥ about it is not going to help anyone.