Project Zomboid

Project Zomboid

Green outline on enemy
Did they remove the outline on enemies when targeting them? Or am I blind? I cannot find the setting anywhere and with melee still being on the jank side I'd rather make sure my hit is going to connect before I swing.
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Beiträge 18 von 8
It doesn't even guarantee you're going to hit.
The option is still there in the settings, the unstable build just turned it off for you, you can go turn it back on.
Ursprünglich geschrieben von Noetic:
The option is still there in the settings, the unstable build just turned it off for you, you can go turn it back on.

Thanks! Guess I just overlooked it. Has been a while since I last played.
Why is it red instead of green?
Ursprünglich geschrieben von Paulo2400:
Why is it red instead of green?
Green = gud
Red = bad
Ursprünglich geschrieben von Armagenesis:
Ursprünglich geschrieben von Paulo2400:
Why is it red instead of green?
Green = gud
Red = bad
I don't understand. I'm pretty good at one shot melee, but my enemy outlines are always red. When are they green?

[edit] @Armagenesis So you mean: enemies (such as zombies) have a red outline and non-enemies have a green outline? I've never seen a green outline in B42. How does this work?
Zuletzt bearbeitet von Paulo2400; 18. Jan. um 18:18
Ursprünglich geschrieben von Paulo2400:
Why is it red instead of green?
I probably caused confusion here. In build 41 enemies had a green outline to show you were close enough to hit. It seems they've turned the outline red now. Sorry about that!
Ursprünglich geschrieben von Lana_Ray:
Ursprünglich geschrieben von Paulo2400:
Why is it red instead of green?
I probably caused confusion here. In build 41 enemies had a green outline to show you were close enough to hit. It seems they've turned the outline red now. Sorry about that!
No prob. Just wondered.
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Beiträge 18 von 8
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