Roguebook

Roguebook

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Alchemist bug
When you select the alchemist and then click "skipp" before selecting any card, the event is used. You cannot go to the alchemist again. Event tho you didn't use it. This makes no sense. It might even cost 75 Gold for nothing. Tho I'm not sure. Not sure how much money I had before.
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Not a bug if you clicked Skip. You pay the money upfront to interact with the alchemist, which begins the event.
Skip is basically a cancel button. You can't leave and come back to it later.
Seizan 20 Apr @ 11:38pm 
Originally posted by Kel'Thuzad:
Not a bug if you clicked Skip. You pay the money upfront to interact with the alchemist, which begins the event.
Skip is basically a cancel button. You can't leave and come back to it later.
Lmao. Ok. So at the alchemist you can pay to look at your decklist. So it's just terrible game design.
Nah, sorry. I consider this a bug. There is no reason at all why it should cost or use the event. I literally didn't do anything. I looked at my deck, which I already can do anyway.

I walk into store that hands out free candy. He ask me if I want one. I say "no". Then 5s later, I go "On second thought. Yeah, I'll take one" and he then says "no can do. You already declined". WHAT?! It makes no sense at all. Nothing has changed.
Originally posted by Seizan:
Originally posted by Kel'Thuzad:
Not a bug if you clicked Skip. You pay the money upfront to interact with the alchemist, which begins the event.
Skip is basically a cancel button. You can't leave and come back to it later.
Lmao. Ok. So at the alchemist you can pay to look at your decklist. So it's just terrible game design.
Nah, sorry. I consider this a bug. There is no reason at all why it should cost or use the event. I literally didn't do anything. I looked at my deck, which I already can do anyway.

I walk into store that hands out free candy. He ask me if I want one. I say "no". Then 5s later, I go "On second thought. Yeah, I'll take one" and he then says "no can do. You already declined". WHAT?! It makes no sense at all. Nothing has changed.

I agree it's not great design but I believe it's intentional, so therefore not a bug.

It's similar when you enter a gem mine. You pay 2 brushes to enter, and the event is started. If you walk out without attempting a trap/puzzle, the event ends and you can't re-enter.

In your candy store analogy, leaving without buying would be the "Leave" button below the "Pay 75 gold" or "Pay 2 brushes" button.
Last edited by Kel'Thuzad; 21 Apr @ 3:49am
Seizan 21 Apr @ 7:01am 
Originally posted by Kel'Thuzad:
It's similar when you enter a gem mine. You pay 2 brushes to enter, and the event is started. If you walk out without attempting a trap/puzzle, the event ends and you can't re-enter.
I don't mind the mine really. It warns you that you cannot reenter. So, it's on you. The mine has other bad design, I would say. But in this case, it's clear that it's a once time thing. Also, being put on a separate map implies this is special and a one time thing.

I consider the alchemist bug, because otherwise it would mean the devs intentionally designed the game worse than it could be. In which case I would lose all respect for them. So, I just assume they actually wanted to make a great game and this is just a bug they didn't seem worth fixing.
Last edited by Seizan; 21 Apr @ 7:01am
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