Roguebook

Roguebook

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Casul Gamer 21 Sep, 2023 @ 3:43pm
Better than Slay the Spire
First of all, I KNOW Slay the Spire came first and Roguebook copied a bunch of stuff, but after recently trying StS for the first time I was very disappointed.

Roguebook does almost everything better. The only thing I can think of from StS that I like that's unique is the powers, but Roguebook has a skill tree with similar sorts of things.

Just to be clear, this thread isn't intended to bash StS. I'm just kind of confused. I've only played 7 hours of StS, but I'm not sure what else there is that I'll discover later on that I haven't unlocked which will make a big difference.
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Showing 1-15 of 16 comments
Hariman 14 Mar, 2024 @ 1:40am 
Slay the Spire is more direct, and focuses on master each individual character and learning how to put builds together as the Ascension levels get higher, and finding the secret boss.

Roguebook is much more of an exploration game that builds off of what Slay the Spire does, so of course Roguebook is both different and has more variety, alongside the character swapping/synergies.

Personally, I played almost 1,111 hours of Slay the Spire, and find it to be VERY tightly designed, where if you figure out how to consistently build effective decks, you WILL be able to win quite often, even at max difficulty.

Roguebook is a little rougher around the edges, but is also playing with more moving parts, AND the epilogues also have different effects.

They're both quite good.
Casul Gamer 14 Mar, 2024 @ 1:30pm 
I've played a bit more of StS since posting this and I will acknowledge it's better than I originally thought. I still think it's overrated, but I understand why some would say it's better and/or they like it better.
Hariman 15 Mar, 2024 @ 1:27am 
*Thumbs up.*

I think they're similar, but also markedly different in their focus/gameplay style, so I they're about even.

StS has tighter mechanics.
Roguebook has a more relaxed adventure/storybook feel.
Game Familiar 15 Mar, 2024 @ 3:06am 
Originally posted by Hariman:
StS has tighter mechanics.
Roguebook has a more relaxed adventure/storybook feel.

What does this even mean?
Game Familiar 15 Mar, 2024 @ 3:14am 
Originally posted by Hariman:
Slay the Spire is more direct, and focuses on master each individual character and learning how to put builds together as the Ascension levels get higher, and finding the secret boss.

Roguebook is much more of an exploration game that builds off of what Slay the Spire does, so of course Roguebook is both different and has more variety, alongside the character swapping/synergies.

Personally, I played almost 1,111 hours of Slay the Spire, and find it to be VERY tightly designed, where if you figure out how to consistently build effective decks, you WILL be able to win quite often, even at max difficulty.

Roguebook is a little rougher around the edges, but is also playing with more moving parts, AND the epilogues also have different effects.

They're both quite good.
I got around 2k on each, if you play at Ep. 27 which is Asc 20 on Roguebook you'll get a nearly equivalent level of difficuly, which one is harder is straight gonna depend on how skilled are at that respective game.

Btw you can think of Roguebook's pairs as single StS characters if your focus is strategy and optimizing strategies to win.

Concerning difficulty StS at lower ascension is just as mind numbigly easy as Roguebook if anything is way worse in terms of how much time you have to waste to go through them with Roguebook you can straight for bosses at every map early, I'm well aware skipping them is quite easy on PC same as Roguebook
Prankster 20 May, 2024 @ 12:27am 
I bought and tried Slay the Spire and I only have 30 minutes played on it. I have 338 hours on Roguebook and very close to 100% the game with only 16 gemstones to be found remaining. After I've 100% it I'll move on, but the last deck builder I 100% was Monster Slayers. Monster Slayers and Roguebook have a far simpler card deck to master. StS has a more complex system, not to say it isn't awesome, but Roguebook and Monster Slayers are more "simple" games to play (less complex) than StS and quicker to get into. I would probably like StS if I gave it more time. I'm also playing Gordian Quest which I like.
Casul Gamer 20 May, 2024 @ 1:16am 
One positive I will say for StS is that each character feels different. There are differences in Roguebook characters, but it doesn't feel as pronounced. I think Tainted Grail is now my favorite and that's a game I initially disliked when I first started playing.
wabajak13 20 May, 2024 @ 9:35pm 
play the Downfall mod for StS instead, it's a full expansion endorsed by the devs with tons of great additions. Standalone free steam mod. But RB is good but come on....it's StS it's perfect
Prankster 21 May, 2024 @ 5:35am 
I've tried Tainted Grail and it didn't grab me, but maybe also needs me to look again at it. I'm going to play Inscription next in my backlog.
Game Familiar 21 May, 2024 @ 10:37am 
Originally posted by wabajak13:
play the Downfall mod for StS instead, it's a full expansion endorsed by the devs with tons of great additions. Standalone free steam mod. But RB is good but come on....it's StS it's perfect
Pretty good but showing its age in terms of mechanics, making it so easily moddable was a very solid move by the devs, also prioritizing stability by avoiding Unity
Casul Gamer 21 May, 2024 @ 2:06pm 
Originally posted by Prankster:
I've tried Tainted Grail and it didn't grab me, but maybe also needs me to look again at it. I'm going to play Inscription next in my backlog.

Same thing happened to me. Then I came back a year later and tried it again and liked it more. Part of what I liked is the narrative aspect of the game, but also I was able to understand the mechanics better and felt like I had more agency. It's probably not the best game in terms of gameplay alone.
Kel'Thuzad 14 Jun, 2024 @ 12:57am 
I tried StS and thought it was hot garbage. Refunded before I hit 2 hours.
Roguebook and Vault of the Void are better games.
Last edited by Kel'Thuzad; 14 Jun, 2024 @ 12:57am
SKRZAK 26 Jun, 2024 @ 4:46am 
I do agree, I think it is an improved StS.
Justice 10 Aug, 2024 @ 5:14pm 
The big thing StS does right that this game does wrong is that this game has no animation skipping. A run in StS takes like 20-30 minutes if you know what you're doing, with the same amount of activity happening as a Roguebook run which takes closer to 90. This game just fundamentally has no respect for the players' time. No, I don't need to see the incredibly slow reshuffle animation. No, I don't need to see Sorocco headbanging four times a turn. Just let me play the blasted game and have some respect for my time.
Game Familiar 11 Aug, 2024 @ 4:13am 
Originally posted by Justice:
The big thing StS does right that this game does wrong is that this game has no animation skipping. A run in StS takes like 20-30 minutes if you know what you're doing, with the same amount of activity happening as a Roguebook run which takes closer to 90. This game just fundamentally has no respect for the players' time. No, I don't need to see the incredibly slow reshuffle animation. No, I don't need to see Sorocco headbanging four times a turn. Just let me play the blasted game and have some respect for my time.
Animation skipping is bad but you can bypass all the fights of your aim is to go fast runs hover around 15 min for all pairs
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