RPG Developer Bakin

RPG Developer Bakin

Unstable Frame Rate (Demo Version)
When I launch test on SampleProject example file the frame rate looks unstable, from debug console it shows ranging between 50 and 100 fps, this is very noticeable while the main character is running on the map, making everything looking like stuttering and not fluid.
(when character is standing still without moving, fps are 59-60)
Is there a way to fix this?
My card is a RTX 4060ti 16GB, so it's unlikely that my hardware is not enough
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Showing 1-2 of 2 comments
Jagonz 1 Sep @ 3:29pm 
I’m not sure if this option is available in the demo version, but if you use the external player you’ll see the real performance you’ll get when the game is exported. The quick test is a bit slow and inconsistent, especially if you use the F5 console.

reference image:
https://i.imgur.com/RRucyRu.png
KuroNeko 2 Sep @ 10:33am 
Originally posted by Jagonz:
I’m not sure if this option is available in the demo version, but if you use the external player you’ll see the real performance you’ll get when the game is exported. The quick test is a bit slow and inconsistent, especially if you use the F5 console.

reference image:
https://i.imgur.com/RRucyRu.png

Thank You!
You are right, through the external player the frame rate is way more stable and fluid.
Now I found another strange issue...switching to fullscreen and back to window mode makes the colors looks darker and on low contrast, this strange issue persists even after closing the software.
To fix it I have to turn off HDR and the reactivating again from Windows display settings.
There must be a strange issue with HDR.
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Showing 1-2 of 2 comments
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