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Were you running on a dedicated server or single player?
2016-04-07 11:26:17.373 - Thread: 1 -> in file: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect
2016-04-07 11:26:17.374 - Thread: 1 -> c:\Users\Game\AppData\Local\Temp\uvdncac2.1.cs(26,22) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'SpaceEngineers' (are you missing an assembly reference?)
2016-04-07 11:26:17.374 - Thread: 1 -> MOD_ERROR: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect
2016-04-07 11:26:17.374 - Thread: 1 -> in file: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect
2016-04-07 11:26:17.374 - Thread: 1 -> c:\Users\Game\AppData\Local\Temp\uvdncac2.1.cs(27,18) : error CS0234: The type or namespace name 'ModAPI' does not exist in the namespace 'VRage.Game' (are you missing an assembly reference?)
2016-04-07 11:26:17.374 - Thread: 1 -> MOD_ERROR: C:\Files\Users\User1\1980\WORLD\Mods\657749341.sbm_AutoOreCollect
This does not support the DX9/32-bit branch.
Single player.
Tested in singleplayer
FYI, this only affects the floating ore generated by the drill, it does not affect the ore pulled in by ship drills themselves.
Regarding the second part, I do see a bug where /autoore collect off doesn't work correctly. I'll fix that soon.
2016-04-30 12:05:40.125 - Thread: 5 -> in file: 657749341, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-04-30 12:05:40.125 - Thread: 5 -> Possible entity type script logic collision
Second, it stopped working. Yesterday it was working fine and today the game updated and some mods did too, and now it isn't working. Any ideia why? l'be really grateful if someone can lend me a hand here.