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when u go for capturing territory (it really hard to explain) u just deliver the section but not caping it and on the map (test made whit 32 allies ship and 3 station on 6 sector)
it show ``no Controlling Faction``
it like ur not a faction but only a random ship -.-
i hope u will fix this soon cause this faction is awsome :D
btw nice mod and i like the new upgrading system (need cash and raw material) they should have done like this first (devteam)
I would contact Arthur[www.anisopteragames.com] though if you're having any problems~
and i found an other bug/glicht to
ive done the entire map whitout finding any of your faction (did i do it wrong)
Two issues I have run into which other people have reported. One is on the Pirate faction you cannot take over sectors. I have even tried using the "Clear" console command to clear the sector. There is absolutely no ships in the sectors I have cleared whatsoever and I cannot take over ANY sectors at all. In fact I have been playing as pirates for 3 days now and I couldn't take over a single sector. It just states that the sector is unclaimed as if you are not a faction. I had thought this might have been intended since they are Pirates but seeing the response above it most certainly is a glitch and it makes it impossible to progress unless you plan to stay in one area, which is a shame because the Pirates faction is incredibly fun and unique once you learn how to play with it. None of the respawn points work either other then your original one you are given which I suspect has something to do with it not being considered a faction.
The other issue is that the wheeled cannon does zero damage because the splash is set to 0 so its not actually hitting anything. I've tested this by making a ship ONLY of wheeled cannons and It wouldn't even damage the smallest of enemies that normally only take a few shots with the small cannon.
Very fun mod and I hope you are able to fix these issues so we can continue to enjoy it. Thanks for the awesome mod.