Age of Empires II (2013)

Age of Empires II (2013)

[4.3] Medieval Pirates Expansion
dracoix 🐉  [developer] 24 Aug, 2015 @ 12:17pm
(Beta) Crash & Bug Reports
Please state information on how to reproduce the crash.
Last edited by dracoix 🐉; 24 Aug, 2015 @ 12:20pm
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Showing 1-12 of 12 comments
The Bengineer 31 Aug, 2015 @ 11:45am 
Hey, great mod. Ive been having a lot of fun with it. I have however came across a bug that causes the game to crash. unfortunately I can't pin point the issue as I have tried multiple building sets (after an initial save point as a base). I have even tried to do nothing....still crashes after a certain time (though varies randomly also). I believe that it must be AI related and perhaps to do with consruction of a unit/building by the AI...

It's a strange one.

(1b104 : Beta)
The Bengineer 31 Aug, 2015 @ 11:51am 
I doubt this information is relevent, but...I was playing on "Real world", "Britain", 5 enemies (Normal difficulty) i'm not a wimp, I'm only testing different builds at the minute. (Spamming PXINF....pirates is not a good strategy against any opponent!! HAHA!!).

Another observation. I have noticed that if you pause the game you can build upto 15 Hawk "Scouts" from the Town centre. If unpaused and SHIFT held down, you can produce 5.

Keep up the great work, you are creating another great twist to a great classic game. :-)
Last edited by The Bengineer; 31 Aug, 2015 @ 11:58am
dracoix 🐉  [developer] 31 Aug, 2015 @ 1:27pm 
The Town Center 'explorers' is being fixed in 1b2xx, as far as the other crashes go, I myself am still trying to lock down what is crashing the game randomly.
Reskk 1 Sep, 2015 @ 7:48pm 
Deleting a plantation that is not fully constructed causes a ctd
dracoix 🐉  [developer] 2 Sep, 2015 @ 12:56am 
Originally posted by Gorilla Warfare:
Deleting a plantation that is not fully constructed causes a ctd

:o whelp, that is going to cause a mess...

I'll attempt to fix it during my Thursday binge.
This is a great mod, but plantations and mines built from the shanty have inverted food and gold..

For example, it is meant to contain 300 000 food, but instead i get the food immediately and i slowly accumulate the food in the building via a villager. It seems to work the wrong way around.

Same goes for the gold mine.
dracoix 🐉  [developer] 18 Oct, 2015 @ 6:22pm 
Yup, being fixed when if ever I get time/motivation to work on the update.
Allright good stuff, for now i will just avoid using the two buildings.

Looking forward to the updates, great work so far!
likwueron 10 Jun, 2016 @ 7:16am 
4.6 AK. Just installed and start game.
It said "String key not registered IDS_AFK_MAIN_MENU_BUTTON_TITLE".
How should i do to add it back?
Last edited by likwueron; 10 Jun, 2016 @ 7:17am
dracoix 🐉  [developer] 11 Jun, 2016 @ 10:06pm 
This is no longer being maintained until devs unlock the dat files. It will only work with 4.3.
string key not registered: IDS_AFK_MAIN_MENU_BUTTON_TITLE

i get this message after intall and play ^^
Sahibouna 2 Apr, 2017 @ 8:38am 
My game crashes everytime i try to play.
I've installed some other mods, is it the problem ?
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