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http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=480630207
(no "dupename" and no dupename.txt for the latter, or it will not work..)
Instead of using the map wide save function from Advanced Duplicator - which will also duplicate all the other stuff that Perma Props and MMM already take care of, I saved a dupe with just the stuff I need manually. I then copied the resulting .txt from local Gmod folder into:
/garrysmod/data/advdupe2_maps
This works like a charm and makes me very happy, as I can finally load wiremod stuff fully auto.
Now my last problem, before I can mod the heck out of all maps, is that while the E2 chip is loaded, and the right script is also inside, it will not run. When I hover over the chip with E2 tool, it tells me script error. When I open it, it shows for a short while something about extension not loaded, then turns green and say validated. When I "Save and Upload" now, all will work.
Anybody has an idea how to fix this?
Server console shows:
L 08/21/2025 - 20:34:27: Lua Error:
[Wiremod] Warning! Trying to net.Send a message 'wire_clienterror' to a non-player!
1. ClientError - lua/wire/wireshared.lua:311
2. Error - lua/entities/gmod_wire_expression2/init.lua:323
3. Execute - lua/entities/gmod_wire_expression2/init.lua:150
4. ApplyDupeInfo - lua/entities/gmod_wire_expression2/init.lua:668
5. unknown - lua/entities/base_wire_entity.lua:505
6. pcall - [C]:-1
7. Paste - lua/advdupe2/sv_clipboard.lua:1248
8. fn - lua/autorun/server/advdupe2_sv_init.lua:83
9. unknown - lua/ulib/shared/hook.lua:109
10. CleanUpMap - [C]:-1
11. call - lua/ulx/modules/sh/cc_util.lua:443
12. __fn - lua/ulib/shared/commands.lua:951
13. execute - lua/ulib/shared/commands.lua:1331
14. routedCommandCallback - lua/ulib/shared/commands.lua:1358
15. unknown - lua/ulib/shared/commands.lua:1374
16. unknown - lua/includes/modules/con