Starship Theory

Starship Theory

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Fire Fighting Guide
By Diarmuhnd
short & simple info to help players deal with fires
   
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the Basic's for Fighting Fires successfully
First let me say that fire fighting is NOT hard. But... Yes; there are some glitches & bugs that are very frustrating when they occur. But if you use all your options, then they are easily managed and in no way is the game unplayable. If it was unplayable i could NOT have built the ship i am using.

Some crew do prioritize fire fighting. General crew do so.
Engineers also do so, but from what i have seen, ONLY if they have no build or prior repair orders. Even some crew on assorted consoles seem to prioratise fire fighting, but dont rely on this. Even with a large crew of 40+ , its possible for fires to grow out of control if left to the Ai crew on your ship.

Note: i ignore trying to use the Colour Coded Warniing Alarms that alert the entire crew. From all my testing, they don't seem to help at all at fighting fires. Trying to rely on them is not a good idea.

Note : Currently in early access; the AI is not good at chosing crew near a fire, instead often times it picks a crew member very far away to fight the fire (or none at all if no crew are available, USE manual control. See below for mroe details)

Use the 'take direct control' key "T" to quickly micro manage fires that are closest to crew. Do NOT forget to release that crew member from direct control with "R".
note: If a controlled crew stops moving / working ; then most likely the pathing has become blocked from fire spreading. This will make your selected crew wait for new orders again.
Or that crew member is exhausted / starving ; in which case just release them and take control of another crew.
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Use inteligent ship design so that you can vent (airlock option) entire sections of the ship (or multiple sections) instead of trying to rush a crew to the area. Having multiple sections, makes normalizing oxygen mush faster. If your entire ship vents it can take a while for air to be breathable, quickly order everyone out in EVA suits while waiting if this happens.
Important : You need LifeSupport systems to do this. (thx to JackPS9 who pointed out i forgot to mention this). The screenshot below shows the ship has 2 life support systems.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966498082 venting : 2 examples in 1 pic. Ir shows General crew racing to fires. The Food crew doing nothing (she need to have direct control to deal with it quickly-then release). My engineers were busy building.
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Large multi-tiled Componants (med Heat vents, large reactors, etc)
Sometimes a crew member will go to a large componant to try and put out the fire and then jsut stand there doing nothing even with manual control (happens in space also). Seems to be a bug, but it has a workaround.

Manually control the crew to move and stand directly beside the fire. This works to gain access to the fire to be bale to put it out. Very rarely, this still doesn't work, but if you move the crew to aproach the fire from diferent angles, it eventually does work.

This workaround fix has been confirmed by other players as working as of the last version
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good luck have fun

Please feel wewlcome to add your own advice, correct me or other constructive stuff. I will of course credit anyone who does so

link to the Beginner's Guide by Szkieletor
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=945392228 this guide really helped me out when i was starting. It has a lot of information and is being kept updated.

I recomend anyone who wants to learn more to give it a look.
5 Comments
Joms 21 Feb, 2022 @ 2:27pm 
I know but it still helped
Diarmuhnd  [author] 21 Feb, 2022 @ 6:04am 
@MRJBZ : This guide is so old now, glad its still useful. Good luck, have fun.
Joms 20 Feb, 2022 @ 11:47pm 
This is very usefull thanks
Diarmuhnd  [author] 19 Jul, 2017 @ 10:03pm 
@ druegan : roger roger ; thx for the tip
druegan2001 10 Jul, 2017 @ 7:07pm 
One bit I've found handy with regards to fires is simply "blue alert".. If you've got a couple engineers out building or fixing something on the hull, that's a couple sets of hands that *aren't* available to be inside fighting fires.. I'm not sure exactly how the mechanism of fire starting works, but I've only very very rarely seen fires start on hull components, and even then only with blue stars..