Arma 3
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Co-op 02 Ravage: Operation Signal Lost
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: Tanoa
DLC: Apex
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.303 MB
5 May, 2017 @ 3:26pm
5 May, 2017 @ 3:30pm
2 Change Notes ( view )

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Co-op 02 Ravage: Operation Signal Lost

Description
This is the CO-OP version for 2 players.
This mission was made for SP, so this coop version its only tested on my local server, not tested on dedicated.

For Singleplayer version go there:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=919779787
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Operation Signal Lost PART I V(features below)V

A month ago we lost all contact with Tanoa region, the last message received speaks of an strange virus outbreak and a artifact found on one of the Temples. An NBC Team is sent to investigate the place where the last signal came from.


This is a survival mission, you can follow the objetives and end it, but you can try to survive as long as you can too.


This missions REQUIRES:
(WILL NOT work without all of these)

-APEX Expansion
----------------------------
not in workshop:

-Ravage mod :
http://www.armaholic.com/page.php?id=29638
-Ravage mod APEX:
(included on ravage mod, in optional folder inside mod, just move @@rvg_apex to the arma 3 folder.)
------------------------
----->link to workshop on the right on content needed----->
-PLP Containers.
-PLP Urban Packs: Barriers and fences.
-CBA.
-Enhanced Movement .
-CBRN defense units.


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FEATURES:
-Coop 02
-Revive System (Arma 3 ones, can be a little ass with big caliber weapons force killing you even if set up to not.)
-Small Backhistory.
-Short Intro movie.(just in SP version)
-Non voiced (not too much talks)
-Collectable Notes telling more of the history or just diaries of people.
-Loot spawn on Buildings.(Thanks to ravage)
-Searcheable Statics: you can look for loot on crates,wrecks etc.(Thanks to ravage)
-Ambient Zombies (Thanks to ravage)
-Ambient Raiders (Thanks to ravage)
-Ambient Frienlies (some may be traders!) (Thanks to ravage)
-Survival system, you have to eat and to drink, you can get ill also.(Thanks to ravage)
-Radiation (virus) zones. Remember to wear your gas mask!.(Thanks to ravage)
-2 simple objetives: Survive and find a way to the main island.
-Full Moon night mission, if you survive enought you can get Daylight too.
-Bala island Playable area (not all tanoa, this is for PART II)
-FPS friendly (at least on my PC) Decorations, car accidents, biohazard zones, controls etc. around the Bala island feel like someone was trying to stop the White Plague.
-It's hard to find guns, unless you kill some raider parties or find out those placed by hand by me which are little.
-HORDES: Think you are safe on the wild? maybe you find an horde there.
-MP Persistant Save.(Thanks to ravage)

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Known issues:
none that i know of, please reprot any.
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sorry my bad english, but i think you will understand all the notes & objetives.

i hope you enjoy.
------------------------------------------------
Credits:

Bohemia for this amazing game.
Alias for his effects.
haleks for Ravage mod.
CBATeam for CBA.
Heinrich Kramer for CBRN defense units.
badbenson for Enhanced Movement .
poolpank for his:
-PLP Containers.
-PLP Urban Packs: Barriers and fences.
2 Comments
JTS 4 Mar, 2018 @ 5:33am 
I give you a tip: If you tested this mission on "your" local server (You are host), thats the same as if you test it in singleplayer or editor
Asierus24  [author] 6 May, 2017 @ 3:50am 
added required content links on this version sorry for inconvenience, i totally forgot :)