Space Engineers

Space Engineers

27 ratings
[AutoMcD] Bailey
   
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Type: Blueprint
File Size
Posted
Updated
1.289 MB
18 Mar, 2017 @ 1:26pm
8 Dec, 2017 @ 5:11pm
10 Change Notes ( view )

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[AutoMcD] Bailey

Description
"Mobile Manufacturing Facility" for UESC contest #35.

Link to contest:
https://gtm.steamproxy.vip/app/244850/discussions/0/135510378523656475/?tscn=1489850070

2nd place winner!

Features:
- Grinder pit and welder pit
- Refineries (4), assemblers (4), furnaces (8) to produce heavily.
- Automated component building to quota limits (Courtesy of Taleden's TIM Script)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=546825757
- Automatic hovering when in gravity (Wicorel script)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=571364878
- Rangefinder, stop distance readout (Wicorel script)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=803027399
- "Cruise" mode (Wicorel)
- Adaptive spotlights (Wico's gimbal thruster script adapted)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=864963505
- 1-touch launch from gravity up into space (Wico again). This modulates thrusters to conserve fuel!
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=605685116

- Can bring a full Rhino cargo pod safely down to planet from space.
- Universal docking mount on both sides (mirrored, one side can be ship to ship, other for station)

Nav map used with permission from Robert Caterall.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=889755803


12 Comments
AutoMcDonough  [author] 8 Dec, 2017 @ 5:12pm 
Updated scripts, spotlights work! :)
Lunacity 2 May, 2017 @ 4:17am 
c0ngrats
UberMacro 1 May, 2017 @ 4:32pm 
Congrats!
AutoMcDonough  [author] 1 May, 2017 @ 4:16am 
Placed 2nd!!
UberMacro 23 Apr, 2017 @ 12:39am 
Yep found that out, all that you mention don't project. Since its single player I cheated, I built al that projected by hand, then dismantled it and spawned one in. I figure I did the vast majority of the work, so its not really a cheat. LOL
AutoMcDonough  [author] 22 Apr, 2017 @ 7:15pm 
Wow, that's awesome! The grinder pit, refineries, and welder array should all be quite useful for survival builds. BUT.. I don't think you'll get the spotlights and bridge bling blang built properly in survival setting. It was a pain to click those together even in creative.
UberMacro 22 Apr, 2017 @ 12:31pm 
Another great design. Currently building it in survival. Thanks for your work!!
NewJoker 30 Mar, 2017 @ 11:19am 
I absolutely loved the Sabrina, I cant wait to check this out as well.
Throttle 30 Mar, 2017 @ 7:00am 
One thing I don't see enough of here are industrial ships. This is cool!
AutoMcDonough  [author] 29 Mar, 2017 @ 4:28pm 
Thanks guys. :)