Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://tympanus.net/Development/CreativeGooeyEffects/player.html
source code + tutorial :-
https://tympanus.net/codrops/2015/03/10/creative-gooey-effects/
The 2nd issue is about being removed from the code, because it's also a 'style' BBCode xD so I changed the code to , to make it copy-pastable... >.>
I like your guide. It help me to understand the principle of audio function.
It seems there are two little mistakes in the presented code (not in the Source Files to download)
section: "Retrieve the audio data", last code-window
is:
}).to(soundData, 50);
instead of:
}).to(newAudioData, 50);
It is the same in section "Debug in your browser"
section: "Extra"
is:
data /= pinkNoise;
data /= pinkNoise;
instead of:
data /= pinkNoise ;
data /= pinkNoise ;
But anyone who knows it will cause overhead in this example, probably also know how to write native javascript :P and get rid of it all together. This tutorial isn't meant to be the ''best code ever''. Just an example of how to create an visualizer in some easy steps. My goal here is to inspire people to create fancy music-based stuff :D
But I don't know how to make it :D