Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

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Small Models V3.3.b2 (Broken)
   
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28 Aug, 2016 @ 12:12pm
18 Jun, 2017 @ 10:45am
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Small Models V3.3.b2 (Broken)

Description
(seams to be broken as of 2017-06-14 working on a fix)
(as of 2017-09-19 no fix has been found but im still looking into it from time to time but honestly ive ran out of ideas on what it could be so it's unlikely i will ever be able to fix it without help)

SmallModels downscales the brigade models in game.

Mod might require you to start a new game for changes to take effect.

V3.3.b2 works with or without DLC
16 Comments
Ohmi 29 Sep, 2017 @ 1:40am 
oh, too bad. I was really looking forward to this combined with the guerillia warfare possibilities the iberia mod promises.
Criz  [author] 28 Sep, 2017 @ 6:50pm 
i do not know if it can be fixed due to the fact i have yet to find out why its not working
Ohmi 28 Sep, 2017 @ 3:17pm 
so, will it be fixed?
Criz  [author] 12 Jun, 2017 @ 7:38pm 
@SGZ***71 i sent you a friend request and i hope we can figure out the the cause
SGZ***71 12 Jun, 2017 @ 6:07pm 
Thanks. BUT I've been doing some testing w Classical World and can't see it makes any difference to soldier model sizes. I even tried changing some to 0.1 size , rather than your 0.5 but they remain the same size. Any suggestions ??
Criz  [author] 12 Jun, 2017 @ 2:39pm 
@SGZ***71 yes use it if you want :)
SGZ***71 12 Jun, 2017 @ 5:07am 
Thanks AImupe3. Would it be okay to incorporate this cool mod in Classical World ? As it is I've minimizes the city and civilian models so this would scale nicely.
Criz  [author] 27 Feb, 2017 @ 6:47pm 
Updated to HG 3.3 (should work with or without dlc)
Criz  [author] 11 Nov, 2016 @ 5:42pm 
@Sklunstu yeah the reason i only set it to half size it still be able to see the units properly for the graphical "appeal"
Sklunstu 11 Nov, 2016 @ 12:22am 
Hi! I just want you to know I think this is such a brilliant idea for this game. To me, the one thing that really kills the immersion of this game, and stops it from being what could be my all time favourite is the ratio of size of everything in the game (be it cities, units, trees, mountains, buildings) to the size of the actual map being simulated. I respect that a 1:1 simulation would also be silly, but there could be so much gained strategically, and from an immersion perspective, if not only the units but all other objects in the games were reduced by half or even more. But this is such a great start! Thanks for this mod.