Rust
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Zelerity's Raiding Guide
By Zelerity
OUTDATED - UNFORTUNATELY NO LONGER MAINTAINED
   
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Timed Explosive Charge
Description & Trivia (Skip this part if you aren't interested)
The Timed Explosive Charge, also known as C4 has for a long period of time not been a "viable" raiding method. Thus, with the recent update (Feel free to read about it here[playrust.com]) it is now officially a valid raiding material again.

Crafting
You will need: 2.200 Sulfur and 3.000 Charcoal to craft one C4

More in-depth calculations, if needed:
  • 30 Charcoal + 20 Sulfur = 10 Gunpowder
    Charcoal: 30 x 5 = 150 | 150 x 20 = 3.000
    Sulfur: 20 x 5 = 100 | 100 x 20 = 2.000 + 200

  • 50 Gunpowder + 3 Low Grade Fuel + 10 Sulfur + 10 Metal Fragments = 1 Explosive
    Low Grade Fuel: 3 x 20 = 60
    Metal Fragments: 10 x 20 = 200

  • 20 Explosives + 5 Cloth = 1 C4

Full List of materials that you will need: 60 Low Grade Fuel, 200 Metal Fragments, 5 Cloth, 2.200 Sulfur and 3.000 Charcoal.

Raiding

Walls:
Tier
C4s
Health
Wood
1
250
Stone
2
500
Metal
2
750
Armoured
3
1.000

Doors:
Tier
C4s
Health
Wood
1
200
Metal
1
250
Armoured
2
800

External Walls:
Tier
C4s
Health
Wood
2
600
Stone
3
750

Miscellaneous:
Object
C4s
Health
Ladder Hatch
1
250
Rocket
Description & Trivia (Skip this part if you aren't interested)
Rockets used to be the most frequent raiding resource. You literally had no choice, Rockets were; cheaper and did more total damage due to it's AOE. Using something else for raiding were just a total waste of resources and your time. But, as stated in the C4 section, Rockets are no longer the most efficient way to go. You now have a choice of whether to use, C4, Rockets or the "ear-breaking" Satchel Charges.

Crafting
You will need: 1.400 Sulfur and 1.950 Charcoal to craft one Rocket

More in-depth calculations, if needed:
  • 30 Charcoal + 20 Sulfur = 10 Gunpowder
    Charcoal: 30 x 5 = 150 | 150 x 10 = 1.500 + 450
    Sulfur: 20 x 5 = 100 | 100 x 10 = 1.000 + 300 + 100

  • 50 Gunpowder + 3 Low Grade Fuel + 10 Sulfur + 10 Metal Fragments = 1 Explosive
    Low Grade Fuel: 3 x 10 = 30
    Metal Fragments: 10 x 10 = 100 + 80

  • 80 Metal Fragments + 150 Gunpowder + 10 Explosives = 1 Rocket

Full List of materials that you will need: 30 Low Grade Fuel, 180 Metal Fragments, 1.400 Sulfur and 1.950 Charcoal.

Raiding

Walls:
Tier
Rockets
Health
Wood
1
250
Stone
4
500
Metal
4
750
Armoured
6
1.000

Doors:
Tier
Rockets
Health
Wood
1
200
Metal
2
250
Armoured
4
800

External Walls:
Tier
Rockets
Health
Wood
3
600
Stone
6
Health

Miscellaneous:
Object
Rockets
Health
Ladder Hatch
2
250
Satchel Charge
Description & Trivia (Skip this part if you aren't interested)
Finally, what we have been waiting for, the newly introduced Satchel Charge! I must say that I'm really happy they added this item, it's a great way of early game or eco raiding. They had to introduce something brand new to the early part of the game, and I must say they did a good job. The community was not very happy about them removing the spear and arrow raiding, I was personally not glad about it myself. But hell yeah! You did it yet again FacePunch ;D

Crafting
You will need: 480 Sulfur and 720 Charcoal to craft one Satchel Charge

More in-depth calculations, if needed:
  • 30 Charcoal + 20 Sulfur = 10 Gunpowder
    Charcoal: 30 x 6 = 180 | 180 x 4 = 720
    Sulfur: 20 x 6 = 120 | 120 x 4 = 480

  • 10 Cloth = 1 Small Stash
  • 60 Gunpowder + 20 Metal Fragments = 1 Beancan Grenade
    Metal Fragments: 20 x 4 = 80
  • 4 Beancan Grenades + 1 Small Stash = 1 Satchel Charge

Full List of materials that you will need: 80 Metal Fragments, 10 Cloth, 480 Sulfur and 720 Charcoal.

Raiding

Walls:
Tier
Satchel Charges
Health
Wood
3
250
Stone
10
500
Metal
13
750
Armoured
18
1.000

Doors:
Tier
Satchel Charges
Health
Wood
2
200
Metal
4
250
Armoured
12
800

External Walls:
Tier
Satchel Charges
Health
Wood
7
600
Stone
16
750

Miscellaneous:
Object
Satchel Charges
Health
Ladder Hatch
4
250
Flamethrower
Description & Trivia (Skip this part if you aren't interested)
The Flamethrower, yet another way of eco raiding. Before the XP update hit you could early game raid with it if you lucky enough to find the blueprint. Due to the required level to unlock it now, you can no longer use it early game in the same way. It's not only a good way of eco raiding, it's a decent weapon too!

Raiding

Object
Duration
Fuel
Health
Wood Wall
Approx. 6 minutes
15
250
External Wood Wall
Approx. 3 minutes (Goes down quicker than Wood Walls due to larger area to put on fire)
25
600
Metal Embrasure
Approx. 7 minutes
30
500
Softside
Description & Trivia (Skip this part if you aren't interested)
Softsiding has been a thing for a long time now, you can't really call it "raiding" I suppose. It's really not used for raiding in general, it's mostly used on softside stone walls to escape a already raided base. You don't have to waste any explosives to get out, it takes a while to pick through though. Softsiding solo is a f*****g pain in the butt and I would not suggest it, in a larger group though, hell yeah.

Breaking

Tier
Damage per hit
Health
Wood
4
250
Stone
1.2
500
Metal (Not worth it)
0.5
750
Armoured (Not worth it)
0.5
1.000