Kenshi
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Tribal Warfare (Outdated)
   
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868.522 KB
6 Aug, 2016 @ 3:16pm
13 Oct, 2017 @ 1:42pm
9 Change Notes ( view )

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Tribal Warfare (Outdated)

Description
The mod is NOT compatible with my Reactive World mod, and has essentially been incorporated directly into it, making this mod obsolete. Do NOT use these mods together.
Reactive World: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1358096888

"The cannibals have a savage nature and are known to frequently fight amongst themselves and feed on one another, particularly given the severe lack of victims outside their tribes since the area is mainly avoided by most rational thinking individuals."

- From the book "The Cannibal Plains: De-evolution Of Man?"

Decription
===============================
This mod does away with the generic "Cannibals" faction, replacing it with 8 separate tribes. Each village or outpost the cannibals had have been divided among the tribes, who are now hostile to each other.

Each tribe has a distinct territory. And any cannibal spawns in the neighboring biomes have been replaced with the closest tribes, with some overlap to allow more warring. Spawn rates have not been adjusted, so there should be exactly the same number of cannibals running around.


Grand Wizard's Horde
===============================
The Grand Wizard's Horde is excluded from the warring of the tribes. He is the de-facto leader of the tribes, and all the other tribes fear and respect him. His men have gotten a bit of a buff, to put them above the basic rabble. However, the loot at his encampment has been improved a bit as well. This tribe is almost never seen away from their encampment.


Notes
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This mod was inspired by a bug several versions ago, when many of the cannibals ended up part of the wrong faction and it triggered fighting between the cannibals. I thought it spiced up the biome a bit to have warfare between tribes, so I decided to recreate it in my own way. Hopefully some others enjoy it as well! :)

Compatibility Patches
===============================
AWP - Arkhiel WeaponPack
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=867397301

Code of Decency:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1202324788

Stronger Group Combat
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944133086

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
Popular Discussions View All (1)
11
3 Oct, 2017 @ 2:05am
Continuation... Possible conflicts [Fixed]
Kolljak
52 Comments
Ultralex 15 Apr, 2024 @ 11:02am 
Mod old to work dont downlod
NinjaBeest 4 Jan, 2022 @ 4:59pm 
Is this mod compatible with Cannibals expanded?
Vyrex 17 Mar, 2019 @ 12:12pm 
I really like this i dont like the reactive world it changes too much for my own good but i also wanted a cannibal extended mod. This makes the cannibal plains so much more interessting.
bk3000 25 Jan, 2019 @ 11:14am 
@NinjaBeest
As the comments shortly before you own say, use Reactive World instead. It covers what this covered and then some. So there is no need to keep this up to date.
NinjaBeest 20 Jan, 2019 @ 8:39pm 
Update this dude.
Immaluckez 21 Nov, 2018 @ 12:16am 
oh wow i didnt know reactive world is inclusive of this, thanks for that mod <3
Shidan  [author] 20 Nov, 2018 @ 7:18pm 
No, hence the "outdated" in the name. And I have no plans to update it, as my Reactive World mod currenlty contains everything this mod had and more.
Immaluckez 20 Nov, 2018 @ 5:25pm 
Is this updated Shidan
Shidan  [author] 7 Aug, 2018 @ 9:50pm 
No, but it shouldn't need one really, as I removed the custom cannibal characters and went for vanilla ones.
D.Cub3d 7 Aug, 2018 @ 8:18pm 
@Shidan Do compatability patches for TW work for RW?