Spintires®

Spintires®

104 ratings
Long logs steered trailer Mk. II
   
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Default: Trailer, Addon
File Size
Posted
Updated
12.903 MB
16 Jul, 2016 @ 10:33am
20 Jul, 2016 @ 9:01am
8 Change Notes ( view )

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Long logs steered trailer Mk. II

Description
Based on the old model, but this one has steering angle dependent on the angle between truck and trailer as in reality, not linked to the steering.
Trailer is for all trucks with ability to tow semitrailers except little Zil (via standard KrazTractor and KamazTrailer)
20 Comments
beaa 8 Jun, 2019 @ 1:21pm 
Why is there no hinge like the stock long logs trailer?
jamiedalton250 25 Apr, 2017 @ 7:03pm 
this trailer is bad ass thank you
pakoynic 14 Nov, 2016 @ 12:40pm 
Идея неплохая но вот жаль не работает, после погрузки манипулятором задняя чясть дров проваливается под прицеп и когда нажимаешь "скинуть груз" дров просто нет
TOR 28 Sep, 2016 @ 8:27am 
Роспуск отличный.Спасибо автору:steamhappy:
garminbreak  [author] 4 Aug, 2016 @ 3:02am 
I will inspect code for LLST, but not now, I'm working on the conversion Phoenix 8x8 from old style chassis to new one used un Jamal 8x8.
pokemone 1 Aug, 2016 @ 1:41pm 
garminbreak, thx for the link!
I agree that load drop can really be used by cheaters when moving over the most challenging sites. Anyway, I can't say I completely approve of your anti-cheating method :-) I think, it would be better to use "Spawn load origin" command adjusting coordinates. For example, to shift the drop point a bit farther back with the default number of dropping logs left unchanged.
garminbreak  [author] 1 Aug, 2016 @ 3:02am 
pokemone :
Thanx, I check my errors.

About XML command :
This is knowledge from oovee discussion board at http://www.oovee.co.uk/forum/topic/13012-new-steered-trailer-for-long-logs/
garminbreak  [author] 1 Aug, 2016 @ 2:16am 
XAM(Sorchi) :
This is not bug, but antiexploit :)
Many players before hard terrain drop cargo, cross obstacles and pack cargo again. This is nasty cheat.
pokemone 31 Jul, 2016 @ 3:27am 
When the truck with load turns over, the logs fall out, their number being different from the standard. For example, when the trailer turns over, it’s only 1 long log that falls out, while there should be 2 of them. As a result, it’s impossible to load and pack logs again and continue moving. This is the error all the players face with who install most of your mods. This error occurs, no matter what kind of trailer/platform is used Including the default ones.
pokemone 31 Jul, 2016 @ 3:22am 
It looks like, when you change default load xml file, you leave the name of this xml file unchanged, which is wrong.
Also, I found too many _noinherit="true" commands in your long load xml, in a wrong place .
Another point is spawn load origin command. Try to adjust these coordinates, not copy/paste from original file.
One more point: why did you change impact type of load cdt from “Foliage” to “Truck”? Leave it as it originally was.