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Oh and, if you want a better way to paint the cube every time, have a look to this map ^^
(there is a rare issue where it may not, but i have been unable to correct this >:C), so you "should" not be able to place it without cleaning it first, and you "should" have to place it to leave the room, and to clean it you "should" need a SECOND CUBE. :B
if the lazer cube was not covered in blue gel then you could ignore everything except the exit lazer trigger
i feel that the seemingly extra component at the end is acceptable
One note about this puzzle: I dont know if it is intended, but I was able to finish the map with an extra cube - so for optimal use of puzzle elements you may want to add a button to the laser receiver for opening the exit door.
sometimes the lazer cube would not despence a new one, and this could occur when there where no other cubes, so the button was a manual reset
There is actualy a second glitch that i could not solve, but occurs very rarely, where the fizzled laser cube would bounce back up to despenser and jam the next cube so nothing could be despensed