Arma 3
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[SP/CO-O8] CHILD'S PLAY
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Altis
File Size
Posted
Updated
74.858 KB
29 Feb, 2016 @ 9:35am
6 Mar, 2016 @ 10:29am
13 Change Notes ( view )

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[SP/CO-O8] CHILD'S PLAY

Description
We all had some problems until now and i redesigned the mission completely. Try it again, i think you will love it !

We have information about an enemy FOB with pretty hot documents about the exact position of their anti- air units, which are completely locking down the airspace for our jets. As we are forcing the enemy to withdraw from that area, he is currently moving his troops to the HQ north. This is our chance to get the Intel !

This mission contains Arma 3 Virtual Arsenal and was not tested with mods. Please report any bugs or give me a hint for what i should change. English is not my first language, so please report those mistakes to.

Hope you like my mission, feedback is appreciated.

+++Second mission incoming for you sweethearts, way harder than this one, mainly done by Mr. Reacher+++
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=638757778

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+added respawn
+added revive system
+fixed Kilo issue
+edit FOB and ending
+edit tasks and evac
9 Comments
NellyKunVT 19 May, 2016 @ 11:00pm 
this mod is epic
vlad_8011 9 Mar, 2016 @ 2:58am 
Mission available only for coop, not for single player.
zonker3210 6 Mar, 2016 @ 10:42am 
It's *possible* that I inadvertantly called for extraction while intending to use another key combo but I don't think so. Apart from that, I enjoyed the mission. I did find it a little too easy to clear 99% of the town from the heights but really the only suggestion that I have apart from bug fixes is that you add a bit of randomization to the opfor. Particularly once the call goes out for reinforcements...a few infantry patrols would make searching the town a bit more interesting. Thanks again for taking the time to create this mission and share it with the A3 community!
Nico Coaxial  [author] 5 Mar, 2016 @ 1:19pm 
Made an update with more precise tasks and a better evac method. Guys, we are more than 600 players here, I'm shocked that these massive problems are being reported so late. Please don't hesitate and tell me every single problem no matter how irrelevant it seems to you :)
Nico Coaxial  [author] 5 Mar, 2016 @ 12:50pm 
I see that there is a problem with picking up the intel due to the placement. Pretty weird that the Huron startet without you calling him, I'm definitely going to check this. You helped me a lot, thank you !
zonker3210 5 Mar, 2016 @ 12:44pm 
played in a dedicated server. cleared the town, but no entry in action menu to pick up docs and the objective was never completed. wandered out of town toward extraction...a huron flies over and takes fire near the extraction point. Note that I did not make a radio call to request extraction. Anyhow, the helo was eventually shot down by small arms fire before I could get to area with my team. somehow managed to trigger final task (exfil) through some sort of proximity trigger....and cannot clear mission since we couldn't get the intel. you may want to consider scripting this a bit rather than requiring on triggers that may or may not be relevant to the actual circumstances. Thanks for sharing, though!
Nico Coaxial  [author] 4 Mar, 2016 @ 10:52pm 
Try hosting a private server, it's a MP mission, but you can play alone, with or without AI or with friends. Looking forward to your video, make sure to send me a link !
Epotro 4 Mar, 2016 @ 4:21pm 
I subscribed to the mission, I wanted to comment and upload my reaction to my Youtube channel but for some reason it is not going to the scenarios folder. Any ideas?
Nico Coaxial  [author] 4 Mar, 2016 @ 2:10pm 
Let's start this comments thread : Everyone who played my mission writes his first thought below here ok ? I really wanna know what you think about it so i can respond to that in future missions.
Have a good day :steammocking: