Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													



 
														
													 
														
													 
														
													 
														
													 
														
													 
														
													 
														
													

 
			 145
 145			 
					




At least we find out that it works with simple commands, maybe sometimes it can be useful.
I think what's going on with the timer is as you said, the timer runs each slot at a time, but because it's so fast we can't notice. In reality the script is run 3 separate times, there's no multitasking involved, although it looks like there is. I guess it as to do with the game mechanics and not with the script itself.
I made a new platform to replicate and see if I made anything wrong and it worked again so I think you can implement this as a way of multitasking your script.
Keep up the god work, I can't wait for the V2.0 and to use the "else if" statements :-D
Thank you Rich, I'll be adding this to the Guide for V2.0.
Code blocks:
@Spot01{
OnOff Spotlight01
}
@Spot02{
OnOff Spotlight02
}
@Spot03{
OnOff Spotlight03
}
Arguments inside the actions timer,
LCD Display(Spot01)
LCD Display(Spot02)
LCD Display(Spot03)
Later I wil check if theres anything wrong with my coding and let you know.