Besiege

Besiege

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[Actually hovers in mid air!] Hover Engine V2.0 [Weaponized]
   
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Types: Machines
Details: WIP
File Size
Posted
407.254 KB
4 Nov, 2015 @ 3:14pm
1 Change Note ( view )

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[Actually hovers in mid air!] Hover Engine V2.0 [Weaponized]

Description
This was a tag mistake so please don't be mad. I have to undo that but I can't right now. Sorry
Block count: 114
Before you run the simulation, set the four flying spirals that are adjasent to each other with a key binding of O to automatic. Also set all of the wheels right below them to automatic.
Do this because besiege has a bug where toggled modes are not loaded. The .bsg file stored on the workshop saves them, but besiege does not load them. This means SPAM THE DEVELOPERS! :DDDDDD... Don't really do that. Just send them a friendly bug report or review stating that their workshop loading does not load toggled modes.

This hover engine/airship will hover in place and has flawless movement! This took so long to make. The rotors were rotated using a mod to precisely the correct angles (mod not required). This is the same for 1.0. Thank you for reading this and I hope you like it! V3.0 will come out soon with lasers! (this will require a mod)

Controls:
Right Ctrl: Up
/: Down
Left: Spin Left
Right: Spin Right
Up: Forwards
Down: Backwards
1: Drop left bomb (back perspective)
2: Drop right bomb (back perspective)
If you like it rate 1! If you don't like it then rate -1! If you want to, a favorite is greatly appreciated!




Check out my everything forum. Plenty of categories to talk about, an off topic for anything that isn't already categorized, a nice chat with commands (chat "/help" to list them.), and much more!

http://puffinlump.com/forum

If you want, give me a suggestion for the forum, I will take anything. (although it may not be added, I will still give you feedback on it, such as the possibility of it to be possible or how much I like it)
7 Comments
Hexcede  [author] 7 Nov, 2015 @ 12:16pm 
Thanks for all of the feedback guys!
Hexcede  [author] 6 Nov, 2015 @ 6:25pm 
ah sorry... I made a mistake. I will fix that
Paradigm 6 Nov, 2015 @ 3:40pm 
Despite using the tag 'Fits In Bounding Box' - this does not actually fit in the bounding box.
:UnhappyMask:
Hexcede  [author] 6 Nov, 2015 @ 3:17pm 
A fix has been found! Before you run the simulation, set the four flying spirals that are adjasent to each other with a key binding of O to automatic. Also set all of the wheels right below them to automatic.
Hexcede  [author] 6 Nov, 2015 @ 3:08pm 
Sorry the machine is expieriencing minor issues when loading it from the workshop. It may fall apart due to a saving error. I am working on a fix (the save may have corrupted so a reupload may fix this, but I will post a comment notifying if it has been fixed)
Hexcede  [author] 5 Nov, 2015 @ 4:11am 
It's hard to make it small. I had trouble even getting it this small so I probably couldn't get it smaller, but it's a good idea.
Oofman 4 Nov, 2015 @ 6:55pm 
way too big needs to be way tinier... its not perfect...