Space Engineers

Space Engineers

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[SMI] Python Bomber
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
393.134 KB
29 Oct, 2015 @ 9:21am
15 Nov, 2015 @ 3:38am
7 Change Notes ( view )

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[SMI] Python Bomber

In 1 collection by Afgooey
[SMI] Scorpio Military Industries
93 items
Description
[ADVICE ON HOW TO USE BELOW]]

The Python Bomber is a COMPLETELY VANILLA (apart from the letters mod and small ship mega mod pack which just add decoration) Light Bomber ship inspired by w4stedspace's Light bomber the MK1. It deatures a similar system which utilizes two small "bomb" that can be auto produced by welders and projectors and then fired into enemy ships using inertia. The bombs feature heavy armor and a nuclear warhead inside each to deliver heavy to damage to large ships. The ship also features a gatling turret and 4 gatling guns alongside extremely high speeds with 6 large thrusters and a large hydrogen thruster.

Features:

-Strategically placed heavy armor
-Timer block controlled bomb production and firing to deal alrge damage to ships with cheap and easy to make projectiles.
-4 Gatling Guns and a Gatling Turret for protection against enemy fighters.
-Very high acceleration (100 m/s in 4 seconds) with 6 large ion thrusters and a large hydrogen thruster.
-Completely Vanilla apart from the letters mod and small ship mega mod pack which are just for decoration and can be skipped.

How to use:

-The gatling guns and turret are all basic functions however the production and use of the projectiles features timer blocks.
-When preparing for an attack run the first timer block will fire the projectiles after 3 seconds of being switched. The block will slow the ship down and release the projectiles thus it is down to you to time it right to hit the enemy ship.
-The projectiles will not shoot away from the ship instead you will have rapidly slow down as they are released so they fall away from the ship and their momentum carries them away.
-I advise getting to high speeds then when you get close quicly brake and fly away and watch the projectiles keep flying onwards into the enemy ship.

-To re-build the projectiles slow the ship down to a minimum of 10/ms preferrably stop completely as there is a glitch with the projectors where travelling at high speeds causes the projected image to fall back behind the ship.
-Once at the right speed press the second timer block to begin the re-building process. The ship will also automatically be slowed by turning of the main hydrogen thruster.


5 Comments
Afgooey  [author] 8 Nov, 2015 @ 11:38pm 
@blue | w4stedspace thanks!
w4stedspace 8 Nov, 2015 @ 6:26pm 
need to replace the thumb.png in the local bluueprint folder and then re-publish the blueprint :)
Afgooey  [author] 8 Nov, 2015 @ 4:15pm 
@blu | w4stedspace also, how do you implement custom thumbnails onto workshop creations, every time I've tried to change the thumbnail of one of items it just turns black.
Afgooey  [author] 8 Nov, 2015 @ 3:41am 
@w4stedspace, thanks! No idea why that's happened on google plus, I'll take a look, hope you like it :)
w4stedspace 7 Nov, 2015 @ 3:06pm 
Will indeed take a look sir, looks like a sexy design on the surface but wanna have a closer look :) I couldn't reply on YouTube, you have it turned off in google+