Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Civ BE:RT | The Brotherhood of NOD {TSUN/Firestorm} (0.03)
   
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9.713 MB
17 Oct, 2015 @ 3:28pm
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Civ BE:RT | The Brotherhood of NOD {TSUN/Firestorm} (0.03)

Description
Inspired/Based from: Westwood's Command and Conquer Series.
Race/Faction: Brotherhood of NOD (TSUN/FIRESTORM)
Modded for: Civilization Beyond Earth: Rising Tide

Player Perk: Technology of Peace
Increased Artifact acquisition. Increased Charge(s) and Speed to Explorer Expeditions. + _ | % Science and + _ | % Diplomacy Capital per City.

Foreign Policy Agreements:
One Vision One Purpose
Reduced time and risk for Covert Ops. + Science per rank of Agent on successful Covert op.

World Cyberization Initiative
Increased yield from all strategic resources and energy from Firaxite, Floatstone and Xenomass.

.04 !COMING SOON!
-All phrases and communications with NOD will be voiced with audio files. For instance if you are playing against NOD and you attempt to interact you will hear CABAL speak.

.03 Change log:
-fixed text errors.

If you want to help!
Please post ideas here or in this workshop thread about the following:
NOD base names (locations or inspired names of previous bases)
Suggestions on World Cyberization Initiative.
Having more intro story.

In the near FUTURE (I hope)
I'd like to revisit CABAL's entity. What I mean by that is I'd like to make him 3D.
42 Comments
Amadeus 22 Jan, 2021 @ 8:37pm 
Is it possible for you to make this compatible with CODEX?
76561198031086187 10 Oct, 2017 @ 4:27am 
BTW, I'm talking about unit colors in my previous post.
76561198031086187 10 Oct, 2017 @ 4:26am 
Any change you could change the colors to Black on Red. The Red on Black is sometimes hard to descern from aliens (also Red on Black). Thanks in advance.
justin.cp57 27 Mar, 2017 @ 3:17pm 
add nod commando unit
✙Ragnarow✙ 1 Nov, 2016 @ 1:35pm 
Во славу братства,во имя Кейна!!!
Слава Братству Нод!!!
Juniper & Sanae & Friends 30 Jan, 2016 @ 8:43pm 
Also disappointed in how blatantly and grossly overpowered this faction is. +5 Science and Diplomatic Capital per city is insane. You could have stopped at More Artifacts and Expedition Speed and that alone could be the trait.
Juniper & Sanae & Friends 30 Jan, 2016 @ 6:35pm 
VERY Disappointed that you're making this the CABAL faction and not the actual Nod faction like your previous mod was. CABAL is not Nod, CABAL betrayed the Brotherhood and forsook Kane's message. At the very least, call it the CABAL faction so if someone wants to make a real Nod faction, we won't get the two mixed up.
Suicide Commando 5 Jan, 2016 @ 5:53am 
Stealth Tanks! any chance we can get those?
High Mobility, low defense, strong ranged attack but only at say range 1, with ofcourse stealth.
perks could be stuff like 'can move after firing', can attack multiple times, increased movement, stuff like that.
Reman Scimitar 3 Jan, 2016 @ 12:04pm 
Having a small issue of the faction not appear in the mods section after subscribing, is there like a needed addon before the faction becomes playable or something?
Reman Scimitar 31 Dec, 2015 @ 12:18am 
Hope we can get tib as a strat resource or at least a few iconic units.