Space Engineers

Space Engineers

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CoDeCorp LCD Screens
   
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
5.019 MB
19 Feb, 2015 @ 9:50pm
9 Mar, 2015 @ 1:31pm
6 Change Notes ( view )

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CoDeCorp LCD Screens

In 1 collection by Cody
CoDe Corp Mods
1 item
Description
These are a bunch of random pictures for the lcd screens.

This is my first mod i am publishing.


UPDATE: 2/20/15
Added :
-Cosmic Microwave Background
-Milky Way Galaxy Screen

UPDATE: 2/20/15
Added:
-Sand Screen
-Water 1 Screen
-Water 2 Screen
-Grass 1 Screen
-Gravel 1 Screen
-Dirt 1 Screen

UPDATE: 2/20/15
Added:
-Holo Deck Dense Mesh Grid Screen
-Holo Deck Not Dense Mesh Grid Screen
-Medic Symbol Screen

Fixed:
-Black Lines around border on ALL screens

UPDATE: 2/21/15
Added:
-Default Skybox screen
-Horizon Screen
-Horizon with Tree Screen
-Sky Screen

UPDATE: 3/9/15
Added:
-Brick Screen
-Concrete Screen
-Masonry Screen
-Metal 1 Screen
-Metal 2 Screen
-Metal 3 Screen
-Metal 4 Screen
-Rain Screen
-Forest Screen (Should be tileable Sideways)


The Black lines are as small as i can get them there almost not noticeable.
Popular Discussions View All (1)
1
20 Feb, 2015 @ 1:31pm
first mod? how do?
monev
33 Comments
cheatfox 3 Jun, 2015 @ 11:45am 
Hy good idea for a LCD Sign. I'm on the search for a LCD Sign. I'ts the Logo from the Thundercats Serie from the 80's. Please can you help me. Greetings
John Shepard 1 Mar, 2015 @ 9:49pm 
nice stuf man
Cody  [author] 28 Feb, 2015 @ 11:22pm 
@Ethan .S. Ill get started on that.
John Shepard 28 Feb, 2015 @ 7:31pm 
@CoDe hey man, can you add stuff like concrete etc.?
its ok if you can't, its already KING
Cody  [author] 25 Feb, 2015 @ 2:23am 
@n8state Ok thats interesting i think that the brightness is ok atm.
n8state 25 Feb, 2015 @ 2:06am 
That conversion I mentioned does only for work B&W after experimenting. It seems (from my limited knowledge) that you need to have Luminence when converting to .dds
Cody  [author] 24 Feb, 2015 @ 4:48pm 
@n8state Interesting i dont use photoshop though, i use paint.net .
n8state 24 Feb, 2015 @ 2:33pm 
Hi CoDe, I downloaded your mod the other day! some really nice ideas (esp the Holodeck..! :) ).

I've been messing about with my own today and stumbled across something I thought you might find interesting / something I thought about when experimenting with your mod. Here's my screen shot to show the difference in brightness levels based on the compressing of the .dds:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=398455902

When saving as a .dds I saved using "8.8 16bpp AL alpha/luminance" with the NVIDIA photoshop plugin (if you're using that). I think you'll agree it made a huge difference to the in-game brightness of the texture.
John Shepard 22 Feb, 2015 @ 10:59pm 
ok kool thx m8
Cody  [author] 22 Feb, 2015 @ 10:48pm 
@Ethan .S. Yes this is my first mod i have a few that ive been working on before this but i cant get the textures to work right so you'll probably be seeing more mods from me in the future