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it seems the tiles are still not fixed.
Here is my fix:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=741920212
There is a link to a zip-file with the OBJ files and textures for the fix, if you like to fix your mod with my files. When you fix your mod i will take my fix-mod down. It's better to have everything at one place. :)
-Added compound colliders to map tiles, they should cooperate now
-Added new object for the tribe members
-Modified background image
-Changed the dice to counters
@Kosake
After looking at the scenario cards, scenario 10 is meant to be 2 cards. The scenario cards have information written on the back of the cards. The reason the tiles were not working was due to a change in the way colliders worked in TTS, I forgot to make that change here. Thank you very much for your feedback, let me know if you encounter any other problems.
first off thanks for making this mod.
I encountered two issues.
1. There are two "scenario 10" cards in the scenario deck, except that one card is blank. I'm not sure if it is supposed to be that way as I'm just about to learn this game.
2. The hex tiles do not align if you try to place them in the hex grid. If you try to place two adjacent tiles one ends up always slanted without touching the other tile. The hit boxes of the tiles seem to big I think.
wanted someones selfmade game, and the rules tell a lot about came design choices for a limited use of the game. that alone is interesting enough.