100% Orange Juice

100% Orange Juice

25 ratings
What must i choose to survive?
By Gurthener and 2 collaborators
Simple table on Google Docs
   
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Short introduction
We made a simple table in Google Docs to show you what is better to throw when you want to survive.
And here is link on it[docs.google.com].
Also read this guide. It is very useful to explain all of this oRNG madness.
And there is screenshot. Have a nice day. :3
Updates
1.2 (10.09.15)
Added Krila, Kae, Alte and Kyoko.
1.1 (26.10.14)
According to version 1.7.7 character stats have been modified.
Tomomo: Lowered HP from 6 to 4 and Evasion from 1 to 0.
Syura: Increased Defense from 0 to 1.
Nanako: Increased Defense from 1 to 2.
Kai: Increased HP from 4 to 5.
1.0 (20.10.14)
Initial release.
19 Comments
Gurthener  [author] 20 Nov, 2017 @ 11:07am 
tricosahedron, its ok. No problem.
tricosahedron 20 Nov, 2017 @ 10:44am 
I just playtested it, and it looks like you and the guide you mentioned are correct, and I (and the manual?) was wrong. Thanks for helping me clearing this up, and sorry for spreading misinformation here!
Gurthener  [author] 20 Nov, 2017 @ 10:03am 
tricosahedron, http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=332905336 you read this guide, right? Look at the battling section, and first example. Or just playtest.
tricosahedron 20 Nov, 2017 @ 9:59am 
I just reread the manual, and I didn't find anything about a requirement that the Defense Value is at least 1. The rules only state that there is a minimum Attack Value of 1, and that at least 1 point of damage is dealt when defending.

It's possible though that I missed something, or that the manual was updated or is incomplete.
Gurthener  [author] 20 Nov, 2017 @ 9:51am 
tricosahedron, you've made a mistake. Minimum Defence value is 1, so to correct you:
Defense Value = DEF + defense roll = -1 + 1 = 0 < 1, then = 1
Damage = Attack Value - Defense Value = 3 - 1 = 2
min damage = 1 and min def value = 1
tricosahedron 20 Nov, 2017 @ 9:32am 
From my understanding of the rules, Suguri would be KO'ed if she has 3 HP, defends against an attack value of 3, and rolls a 1:

Defense Value = DEF + defense roll = -1 + 1 = 0
Damage = Attack Value - Defense Value = 3 - 0 = 3
(minimum damage is 1, but that's not relevant here)

So the chances for surviving a single combat round should be the same for evading and defending, unless I made a mistake somewhere.

I agree that it's good that your guide simply focuses on survival, and links to the other guide with some in-depth analysis. ;)
Gurthener  [author] 20 Nov, 2017 @ 6:39am 
tricosahedron, i will eventually update table maybe, too lazy.
Guide is now old, and some values are not real.
But i want argue about "Aru & Suguri: 3 HP, opponent attack value 3"
I know, that if Suguri have 3 hp it is better to roll evd, cause chanses are same, but in this case you cann roll 1 and die by evd and not die by def. This was my point.
Player must chose by his own what is better to do in this situation: low risk of death or no risk of death but less HP, in case of suguri or aru when you 3 or less hp, there is no difference how much hp you have, case you simple roll evd. But for 100% surviving def is better. Sorry for bad english.
tricosahedron 19 Nov, 2017 @ 7:14pm 
One more thing: Syura gets +1 ATT and EVD at 1 HP, so the entry for 1 HP and attack value 6 should read 'EVD', not 'DEATH'.
tricosahedron 19 Nov, 2017 @ 6:45pm 
Small clarification: For Kae (attacking), you can use Hime's updated table as a basis, but the 5 HP row should be removed.
(sorry if I'm stating the obvious here)
tricosahedron 19 Nov, 2017 @ 6:41pm 
Since the guide is about surviving a single battle round, it's technically not wrong if the player defends in the cases I mentioned. However, I don't see a point in recommending the worse option (same survival chance, but receive more damage), which makes the guide impractical in those cases.

I went through all characters in the guide, and looked for similar cases. In the following cases, it's better to evade than to defend:

Aru & Suguri: 3 HP, opponent attack value 3
Hime, Alte, Chicken: 2 HP, opponent attack value 2

If you want to improve the guide, I'd recommend to change them. You could also rename Kae to Kae (defending), and add Kae (attacking) with 1 ATT, -1 DEF, 1 EVD (simply copy the updated table from Hime here).

It's understandable though if you don't want to maintain a guide that was created 3 years ago. Anyway, thanks for responding! :)