Space Engineers

Space Engineers

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Axlion's Custom Parts (DX11)
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
2.685 MB
5 Oct, 2014 @ 11:40pm
9 Nov, 2015 @ 9:05pm
7 Change Notes ( view )

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Axlion's Custom Parts (DX11)

Description
I have decided that I will share what I have been able to make with the Workshop. This pack includes three additional thruster types, large and small ship compatable, and three pieces of decor for large ships. To list them are as follows.

Compact Thruster (1x1x1 block thruster)
Medium Thuster (2x2x3 block thruster)
Extra Large Thruster (3x3x5 block thruster)
Table
Chair
Table and Chair (both of the above, taking up a single block)

All models come with build states so they should be Survival Compatable.

Now I know they're probably not perfect, but I think they should serve their purposes.

* Now DX11 Compatable *
* Not tested in the Dev branch *

For those wondering what the thruster strengths are, I've compiled the following:
Small Block:
Compact Thrust - 6k
Small Thrust (Stock) - 12k
Medium Thrust - 72k
Large Thrust (Stock) - 144k
XL Thrust - 270k

Large Block:
Compact Thrust - 144k
Small Thrust (Stock) - 288k
Medium Thrust - 1800k
Large Thrust (Stock) - 3600k
XL Thrust - 6750k
30 Comments
harmonic 20 Oct, 2016 @ 4:48am 
It looks like the latest update may have broken these, have had some issues placing the compact thruster causing crashes on servers.
Axlion  [author] 17 Nov, 2015 @ 2:00pm 
Thought I fixed that. Added the <SlowdownFactor>1</SlowdownFactor> to all the thrusters in my pack.
Prof.Liebstrumpf 17 Nov, 2015 @ 4:44am 
Slowdownfactor = 0 and your Thrusts not working :D:
Higher slowdownfactor and ship slows down faster (tried it out)
Seff 9 Nov, 2015 @ 8:28pm 
Yeah, SlowdownFactor is to define the dampeners multiplier. Wonderful undocumented change for this patch: they took away the 5x dampeners on small ships.
Seff 9 Nov, 2015 @ 12:54pm 
Hello again. Thought I'd point you at cubeblocks.sbc, in the thruster region. They've snuck in the following for all thrusters:

<SlowdownFactor>1</SlowdownFactor>

And specifically for ions:

<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

I'm not sure what slowdownfactor is (maybe it has to do with inertial dampening?), but the rest of it is apparently to make ion thrusters only 30% effective in planetary gravity.
Seff 2 Oct, 2015 @ 4:49am 
Seff 5 Sep, 2015 @ 3:07am 
Hi, found a bug. The thruster flame on the medium thruster comes out of the side of the cone. Thrust is applied in the proper direction, but the flame damages blocks.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=512643751
Axlion  [author] 18 Aug, 2015 @ 3:32am 
Did so not long after the update, but only just now updated my mod to match.
Psyckosama 17 Aug, 2015 @ 10:18pm 
Axlion, are you going to change the ouput to match the new uprated engine outputs?
Pharap 3 Aug, 2015 @ 7:30pm 
In that case, it would be nice to know their stats in comparison to the stock thrusters.