Serious Sam 3: BFE

Serious Sam 3: BFE

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Serious Box Solid: Campaign Additions Alpha 0.5
   
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57.614 MB
21 Jul, 2014 @ 1:14pm
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Serious Box Solid: Campaign Additions Alpha 0.5

Description
NOTE!!: You NEED Serious Box Solid (both parts) installed to use this mod! Get it here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=228382485
(and be sure to get Part 2 also!)

If you want to get the subtitles to work, download this fix and extract the "Locales" folder inside to Content/SeriousSam3:
https://www.dropbox.com/s/cakqywd0vt09yzm/SBS%20Subtitle%20Fix%20-%20Extract%20to%20ContentSS3.zip

This mod attempts to bring Serious Box Solid's sneaking gameplay into the main Serious Sam 3 campaign by turning it completely upside down: instead of shooting enemies, you are now trying your best to avoid them and move unseen! Your enemies outpower you in most cases and the best strategy is to play patient and sneak. In addition, the mod overhauls the story, enemies, sounds and music to fit the Metal Gear universe, and the story now follows Old Snake as he battles through war torn Middle East in search of Liquid.

The mod is still in alpha and being improved, features so far:

- All gnaars, rocketeers, kamikazes, clone soldiers, small arachnoids are now guards (either elite or standard; armed with shotguns/assault rifles)
- All arachnoid generals, blue and red biomechs and scrapjacks replaced with Gekkos
- Enemy behavior overhauled: all enemies barring some exceptions have limited sight range and detection, so you can sneak past them
- Kleers are neutral snakes and werebulls neutral crocodiles
- First level overhauled with new dialogue, cutscenes, sounds, additional paths, enemies, improved spawns and other changes/additions
- Changed music for the first half of the game
- Replaced NPCs and Sam (not all NPCs yet though)

More overhauled levels & additions to come later! Please post feedback of what you think so far also, if you have played it, as well as any (game breaking) bugs you might encounter.

**This mod overrides nearly everything there is to the campaign and enemies, so make sure you have no other mods that could possibly override campaign resources!**

Also a word of caution, with these changes the game is generally much harder! Playing on lower difficulties is recommended, especially if you play it solo. Sneaking is required; you cannot expect to go shooting every enemy, remember, this is a sneaking mission.

Looking for the non-workshop version? It can be downloaded here (extract to Content/SeriousSam3, like the other .gros):
https://www.dropbox.com/s/5uku6jar6kdlm5w/Z9_SeriousBoxSolidCampaignA05.gro

Credits:
Finzy - All campaign and enemy design, sound work
Pan - Model work, help and support
Same as the original Serious Box Solid mod, models imported from the Metal Gear Solid series (2,3,4), with audio from YouTube, we do not take credit for them. Credit for all the totally awesome animations and additional weapons go to Viper45 as with the original mod.
23 Comments
SecretAgentKiiN 特务健 3 Feb, 2019 @ 7:39pm 
this mod make the game unable to start
JT Marsh 2 Aug, 2016 @ 11:40am 
repositories I mean "repository" - dropbox for example
Finzy  [author] 2 Aug, 2016 @ 9:35am 
Other repositories? Not sure I understand but thanks either way ^^
JT Marsh 2 Aug, 2016 @ 12:59am 
Finzy, you are best! Only you upload mods in other repositories. Thank you so much!
themac79 31 Oct, 2014 @ 1:10pm 
hey funkyfinzy could make cool serious escape 2 with more levels and more guns
Finzy  [author] 31 Oct, 2014 @ 5:49am 
Did you install both parts of the Serious Box Solid mod first? They're linked in the description.
themac79 30 Oct, 2014 @ 4:45pm 
not
themac79 30 Oct, 2014 @ 4:44pm 
why does it now work?!
Finzy  [author] 10 Sep, 2014 @ 12:41pm 
Apparently there's a bug with all total conversion mods where if you play the game on Easy difficulty or below, some building models might go missing in the campaign. Not easibly fixable so I'd advice whoever's playing to play on Normal difficulty or higher (that makes more sense anyway as it is a sneaking mod).
Finzy  [author] 5 Sep, 2014 @ 5:19am 
Pan did the player and enemy models, and yeah they're ripped, I'm not sure if we're already using those but that's a neat find. We could add more models from that pack for sure.