RimWorld

RimWorld

414 ratings
Choose Wild Animal Spawns
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
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237.289 KB
2 Aug, 2021 @ 5:55am
1 Jul @ 10:10am
19 Change Notes ( view )

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Choose Wild Animal Spawns

In 1 collection by Mlie
Developed by me
111 items
Description

This mod is a successor to claustros mod Disable Wild Animal Spawns

The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection.
The other difference it that you can modify any animal, vanilla and modded.

Added a slider for the overall animal density per biome as well.
Also option to copy values between biomes.
There is also a reverse option to select an animal and define spawnrate per biome.

If you need higher accuracy than what the sliders provide, try adding the BetterSliders mod

[discord.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: biomes
202 Comments
Halfelfaedyn 21 Sep @ 8:04pm 
If you could use arrowkeys instead of just a slider it could work well too.
Halfelfaedyn 21 Sep @ 8:01pm 
Is there a way to do a "Select All," and then have checks like when packing a caravan, so we can uncheck some, and then apply a certain number to them? I want to set everything to 0.0023, except for the animals that already have a spawn number. I have every animal mod you can think of so it's a very big list. It's hard to drag the slider to a tiny amount for each one.
Wolfen 7 Sep @ 4:03am 
Searching since 2 hours for a solution to get crows into cold bog, maybe this is the way, thank you anyway, very useful this one.
Mlie  [author] 7 Aug @ 10:21pm 
@ximrtkxi This does not prevent them from spawning, just sets their spawnchance. There are still hardcoded spawning of creatures. If you just want to remove something you should use a mod like Cherry Picker
ximrtkxi 7 Aug @ 2:29pm 
Sea creatures and bugs are set to zero,and they still generate,
Alaska 7 Aug @ 12:21pm 
awesome, since i use extremely specific maps and environments, just about nothing spawns ever, this is extremely helpful
Mlie  [author] 20 Jun @ 10:57pm 
@dmitrii88 Updating all my mods, see Discord for progress
dmitrii88 20 Jun @ 10:55pm 
Update please
Head 24 May @ 7:16am 
Excellent mod
Mlie  [author] 28 Apr @ 1:03pm 
@cant aim Any mods that modifies the spawn-chance of animals are something to test for.