Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Not enough ratings
How to Win on Peleliu (Allies)
By Garmo
This is for the territory gamemode!

Since this map is a pain for the Allies unless you are lucky with a team that is all decent levels, this guide will end the failing. Just listen to the guide and you shall win most likely. Spread the word to other Allied only players!

Red Orchestra 2 Allied Team Steam group - http://gtm.steamproxy.vip/groups/RO2AllFor
   
Award
Favorite
Favorited
Unfavorite
Use the Flanks
Never move up the middle! The only way you will win is to move up on the far sides of the map. On every objective here... I mean, It's common sense. Why move up where all their sand bags, fixed MG's, and pill boxes are facing towards. Why move up where almost their whole team is looking at. Just simply move up behind them on the edgeo f the map. Try to be sneaky and hidden and once you get up behind them, a ton easier to get in. This works on every map.

This works best if you are a squa leader with a lot of people in you're squad. Just hope you're squad is smart and will do as you say :)

Always get B First
You need to go far right. There is an airfield to the right of the map, if you take a 90 degree turn right, and go until you can go any farther, you did it right. Now move up along the edge of the map to B and rush in from the back. Once they start catching on, push up theough that one shack that has them iddle blown up in half. Get smoek smoke on the right and some smoke on that house and all over B until you can get in. Just charge, dont stop!
How to get C
A is pretty easy so as long as you move in on the far left, you should be fine with A.

To get C, you need to keep pushing the far left side. There is a downed Japanese fighter on the left side you can use as cover. Keep moving through the trees until you get to the oil containers on the left of C. Once you get in there, you are basically behind them. If you advanced on the left fast enough, you can get inside the cap fro the back, and therefor, kill a lot of ♥♥♥♥ and clear out the objective for more to move in.

Back up plan - If they catch on to the strategy, or they are jt heavily defending the left flank, start pushing up hte right. There is a blown up bunker on the right side you should be able to take contl over. Pop smoke on the road from those ruins to the objective, and get smoke up inside the cap. From those ruins, you can also shoot in from their side where C is exposed and take out a lot of the MGs. You can from there, run in, go up the stairs on the back right side and clear it out.

You won't ever take C by moving up the center... Just too much open ground and too many ♥♥♥♥ looking at it. If you do, you either killed all the ♥♥♥♥ inside or they jut truely suck.
How to take D
D is one of the hardest ones, but the easiest if you team does this and well. Once you get C, quickly, very quickly, move far left again. There is a lot of trees and rocks and logs you can use as cover to advance to D through. Most people do ont know about that, and or just don't care to use the cover. Most people are dumb and rather move up through the open and run in front of that fixed MG on the right of D covering the road. Why do all that when you can move up on the left side, where little to no ♥♥♥♥ will be watching. There is planty of cover. Multiple trees, rocks, and logs to use as cover. Pop a few smoke grenades and it should be a peice of cake.
How to take E
Once you get D, the ♥♥♥♥ will try to take it back. Just get like 5 guys to hold D and it should be enough. A arty behind it would buy the guys at D more time defending it and enough time hopefully to get E and win the game.

Try pushing up on the far right side of E. Get a lot of smoke up and constantly move. If you stand still, another player will likely set up next to you, and another and another. Mortars will zero on and take you out. Keep moving up fast and with a purpose. E should be pretty easy. I would say the easiest to take and oneo f the easiest objectives in the game.
Thanks for reading
I always use these tactics, and as long as your team respects you and listens, you should be able to win. Even good teams may lose, but I win this map at least 2 or 3 times a day. Most teams get stuck on E and D or at C. As long as you use these, you should be fine. Good luck and thanks for reading!
13 Comments
Pfannkuchen 30 Nov, 2015 @ 4:42pm 
Axis uber alles. Yankee bastards need not pollute the superior Germans.
Garmo  [author] 25 Nov, 2015 @ 1:55pm 
Just updated a few things
Garmo  [author] 22 Oct, 2014 @ 11:51am 
Good to know, I'll change it.
Münster Mike 21 Oct, 2014 @ 4:20pm 
I have to strongly disagree on capping A first. I think it should always be B first, and from the right-flank sand dunes. A is very-easy to cap and draws some defenders from very-difficult B. And you can almost never make the crossing from A to B because defenders spawn in C and have overwatch of the crossing.
The Asian Driver 23 May, 2014 @ 3:08pm 
They have USA already. And would like to see if people can do a mod for UK and possibly China. But I HIGHLY doubt French. The french weapons are more useless than the Japanese man!
Garmo  [author] 23 May, 2014 @ 3:04pm 
No where but I hope they would make one with UK, USA, and the frenxh all on one... A game that has a huge map and 1 server like Battleground Europe or planetside 2. But a game like this just on a bigger scale... It would be a great game.
The Asian Driver 23 May, 2014 @ 3:02pm 
Where is the UK and French in Red Orchestra 2?
Garmo  [author] 23 May, 2014 @ 3:01pm 
It is but I only like the USA, and the UK and the french
The Asian Driver 23 May, 2014 @ 3:00pm 
Well, that was mean...
Garmo  [author] 23 May, 2014 @ 2:59pm 
No. I hate the Axis :)