Space Engineers

Space Engineers

26 ratings
Cowboy Bebop: The Swordfish II
   
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Type: World
File Size
Posted
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2.876 MB
30 Oct, 2013 @ 9:52pm
14 Apr, 2014 @ 2:38pm
6 Change Notes ( view )

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Cowboy Bebop: The Swordfish II

Description
The craft of Spike Spiegel.

I made this Oct 30, 2013 before the addition of thruster damage to the game. It was around the time the game came out, so it's a legacy build. I set thruster damage off by default in the save but it never hurts to check first. If you have damage set on, the rear will explode!

That being said, It certainly does fly.

Gyros are located inside the hull around the cockpit. Access them from the top.

The thrusters used for stability are all located within the rear where the main engine is located, along with the reactors.

I removed as many blocks from the body as I could internally to make the ship lighter. It is fragile but fast.

Now the weapons work!

Enjoy!
5 Comments
Willow 3 Apr, 2014 @ 6:03pm 
I hope spike doesnt blow it up!
BBQJOE 28 Mar, 2014 @ 10:54pm 
This is awesome to see someone make a ship from that series. Good Work!
JoeyTheJoker 8 Nov, 2013 @ 12:10am 
till next time space cowboy
[OMG] gh0st 4 Nov, 2013 @ 1:50pm 
See you, space cowboy.
Alraska Saedelaere 1 Nov, 2013 @ 3:08pm 
very good, i wish that the plasma cannon works^^
with four more gyros, the swordfish get a better movement <3 pls go on and creat the bebop :D