Portal 2

Portal 2

614 ratings
Jumping Puzzle 1 - Introduction
   
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1.311 MB
10 Jun, 2013 @ 9:14am
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Jumping Puzzle 1 - Introduction

In 1 collection by Zorxon
Jumping Puzzle Series
4 items
Description
This map is thought as a concept-map, though this map is more or less a try-out because I've never seen a map with this sort of puzzles in the workshop. The idea of this map is to reach the exit - without the portal gun. This means this map focuses on platforming and jumping from platform to platform. Because of that, the actual 'puzzle' of this map is to find and follow the hidden path in this map. But if you give this map a try, you will understand what I'm talking about.

Estimated time to complete: 5 - 10 minutes

Please note: I do know Portal is made for thinking WITH portals and using a portal gun. It is thought to design puzzles which require unique thinking. But: I love puzzles where you do not only need to put a cube on a button or press a button or do that, that and that to press the final button. Sometimes I love playing maps where the aim is totally different and different skills are required.

But I want to encourage you to give this map and puzzle-idea a try. I know that many players dislike platforming and platform jumping. To prevent frustration when falling down, I placed 2 shortcuts which become available when reaching them. If many players dislike this map, I will not do another map like this, it is just a try-out.

If some players like this sort of puzzles, I'll maybe do another map which will be more dynamic - and maybe it will contain a portal gun. But for first I would like to hear your oppinion, if you like this map and / or the concept behind it.

Jumping Puzzle 2 - Conveyor Belt is out now! I hope you enjoy it! Have fun!
Jumping Puzzle 3 - Detour is out now! If you liked this map, you'll part 3 even more! Have fun!
Jumping Puzzle 4 - Back and Forth is now available!
26 Comments
c4shurik 21 Sep, 2022 @ 8:31am 
Very cool!
GrottoLova 11 Oct, 2018 @ 2:38pm 
Stumbled on these and subbed the whole series! Looks like fun and the graphics are amazing
Fuku Yamama 17 Mar, 2018 @ 4:56pm 
Bless you for adding those portals! If it hadn't been for them, or at least a suicide spot, I might not have finished this map. Even so, it was fun enough to make me want to try the next one.
Zorxon  [author] 11 Jun, 2016 @ 12:56am 
@cgregg I strongly agree with you, Portal (2) is about thinking with portals and - most likely - not requiring very good jumping or bunny hopping skills. However, when playing this game, there are some players aside of me who also like to see something different than just solving puzzles with your portals. So why did I do it in Portal 2 then instead of a game that focuses on parcours?

The simple reasons are the portals and the possible environments. Having portals allows to put checkpoints in a creative way and in which parcours game are you running through the facility-sections / testing rooms of Aperture Science?

Thanks for your comment anyways, I hope you could still enjoy the map despite the different "solving" mechanics.
cgregg 10 Jun, 2016 @ 2:01pm 
I am not against jumping. It is a bona fide part of a map. A small part. A map containing a lot of jumping…I am not a fan. A map containing too much jumping is only mechanically difficult, not intellectually difficult. And using brain power is what Portal 2 is all about.
VoidSquid 16 May, 2015 @ 5:09pm 
it was a fun map but i think that the portals could have been placed better. also i was really expecting a jump scare at the end. 9/10. do you want to play one of my maps? im new to steam and it would be great to get some publicity.
Petutski 18 Feb, 2015 @ 9:55am 
Well, this map was nicely done, but were it not for the 2 shortcuts I would have quit because I really do not like ninja jumps. It would have been worse if they were timed. As it is, thumbs up and I will try the next one!
Ves 16 Jan, 2014 @ 1:45pm 
Very nice! A nice concept and a very well designed chamber. :p2wheatley:
Mr Fraggle (UK) 6 Jan, 2014 @ 1:47am 
A little dark but great fun again.
Brave 28 Aug, 2013 @ 7:38pm 
This is a change from most chambers i've played...This was a fun map!