Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
so precious so well made
please Valve add this map
Experimental: Added new platform route in oasis connecting two forward spawn exits, this should help the oasis area be more connected and encourage more usage of the outside route
Experimental: Added new route connecting right and center paths going into the sphinx, this should help making rotating easier between sides, but may make it too easy for Red to push the cart path
Added prop jump in oasis upper area
Removed two trees from the oasis to open things up a bit more
Extended platform slightly on one of the obelisks in the oasis
Reduced custom assets slightly
Fixed building-in-spawn bug for blu's first forward spawn
Added a few small details around the map
Adjusted some health/ ammo placements slightly