Total War: WARHAMMER II

Total War: WARHAMMER II

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Aspiring Legion
   
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Tags: mod, Units
File Size
Posted
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622.525 KB
22 Nov, 2017 @ 5:53am
7 Dec, 2018 @ 9:33am
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Aspiring Legion

Description
The Aspiring Legion is a band of champions with the power rivaling that of an entire army.
Each warrior is a paragon of deadly ability and lethal intent who can count himself among the strongest, boldest and most brutal of all followers of the Dark Gods.

This is my first "original" unit mod. Original only in the sense that the normal unit that I have used (Aspiring Champions) remains in the game in its unaltered state.

I always thought it would be fun to have a unit of Aspiring Champions with a larger number of individual models.
Then I thought about how expensive such a unit would have to be in order to be balanced.
Which then led me to create this little mod.
The Aspiring Legion is nothing more but a unit of Aspiring Champions with a model count of 80, immunity to psychology (because there is almost nothing these guys need to be afraid of) and a leadership of 90.

You can recruit it at the Ruinous Warhost.
Its recruitment cost is 2800, its upkeep is 750 and it is capped at a single unit both for campaign as well as multiplayer.

If I had to describe this unit in a single sentence it would be: "Complete total and absolute murder".
Well, at least against units with low armor.
Units that are armor piercing in addition to being anti infantry such as the Swordmasters of Hoeth actually perform very well against the Aspiring Legion.
This unit is very strong and extremely durable, but it can most certainly still be countered.


This mod is savegame compatible.

Constructive criticism is always appreciated.

If you use this mod, then please like and favorite.
23 Comments
Xeonzs 6 May, 2020 @ 3:35pm 
Yea I figured, but many mods that add units or do small balance changes per unit often work fine still, here it's just a specific attribute that's missing, figured I'd point it out for other people.
Totalwarhammer  [author] 6 May, 2020 @ 2:00pm 
@❦Xeonzsღ💕
I have stopped updating this mod a long time ago. It was mostly a fun experiment. Maybe I will get around to updating it, but I cannot promise anything.
Xeonzs 4 May, 2020 @ 8:59am 
Sadly they are subject to horde infighting unlike normal aspiring champions.
So sadly this is only useful if you only play with 1 army, but usually you want to support your hordes and stick together so you don't get overwhelmed by the ordertide.
Totalwarhammer  [author] 15 Jan, 2020 @ 4:25am 
@BUCKMASTER
Every mod that is included in "Better Units" has that explicitly mentioned in its description.
This mod is not included in "Better Units".
BUCKmaster 14 Jan, 2020 @ 9:02am 
Is this included in your Better Units compilation?
Totalwarhammer  [author] 18 Mar, 2019 @ 9:49am 
@Karner15
I do not think you will face this unit when you fight a Chaos Invasion.
This mod is meant for the player so they have a fun but expensive unit to crush their enemies with.
Totalwarhammer  [author] 18 Mar, 2019 @ 9:42am 
@Blade
This mod is separate because it creates a unit instead of altering an existing one.
My "better units" mods are an attempt to improve units that are either underwhelming or simply not quite as great as they should be, while preserving some semblance of balance.
My "True Legends" mods drastically increase the stats of units that are truly legendary and incredibly powerful in the lore, without increasing their cost, which means balance gets thrown out the window.
This mod would not fit into either of these compilations.
JohnnyCJK 11 Mar, 2019 @ 6:36am 
does the ai use this mod if the chaos invasion happens ?
Blade 1 Mar, 2019 @ 7:47pm 
Quick question. So author you have two units packs which include almost all your work, but this one doesn't belong to any of them?
Topkek 15 Feb, 2019 @ 2:15am 
I cannot recruit this unit for some reason, I only have Ultimate Chaos mod active.