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- Fixed Override checkbox not working.
- Fixed a bug where all non-advanced doors (basically all vanilla doors) had hidden Open/Close buttons in terminal controls.
- Fixed multiple Override controls showing in terminal control.
- Some code cleanup.
- Added a switch for Override On/Off in the Door's terminal control. It will still keep it's state in Custom Data and will read from there on load so any doors you have manually put the Override command will remain overridden.