Portal 2

Portal 2

45 ratings
COMPANION AGONY
   
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COMPANION AGONY

Description
Here are many surprises, especially for your friend the cube - deadly ones.
11 Comments
mood3rd 18 Sep, 2015 @ 1:14pm 
good fun house :)
but not so much for the companion cube :)
only thing missing, is mirrors :)
not so much a puzzle.
but an adventure. (which was a nice change)
Andi 10 Jan, 2015 @ 11:25pm 
It must have taken some time to put this chamber together. It's okay,,, a little cramped for my taste but all in all, thumbs up.
The Sojourner 28 Jun, 2014 @ 12:12am 
I got trapped in a different way in this cramped test: pressing the button in the second area (with the hard light shield) through grating. Other than the various trapping issues, this test isn't too bad.
| \_/ ()  [author] 22 May, 2013 @ 9:28am 
my portal 2 crashed once and since then i can't fix my old published maps. but after all, it's my first map, so i think i did fine.
Geneosis 22 May, 2013 @ 8:42am 
Nice map, but I also found a way to get stuck : I activated the blue gel too early so so when I came back to this place at the end I couldn't use the piston any more -_-
nintendo.erk 9 Feb, 2013 @ 12:11pm 
Try this chamber, I promise a challenge
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126068475
mikael.nyberg 9 Feb, 2013 @ 12:13am 
You can get stuck between the intersecting ligth bridges and I have to restart the whole thing a bit anoying when you forgot to F6
Diamond Knight 7 Feb, 2013 @ 4:54am 
My first thought was that you did a very good job of conserving space. Very well laid out.
I think I agree with Da_Ch33ze in that I would like to see more use of portals.
If you wanted to throw in a turret here or there, it would just add to it.
Overall, you did GOOD!!!
nintendo.erk 3 Feb, 2013 @ 5:36am 
nice use of the light bridge, real fun to play
Da_Ch33ze 9 Jan, 2013 @ 8:15am 
Hey, I enjoyed this chamber, very clever use of the tractor beams. My only complaint is that it's too straight-forward and over-simplified (which is not bad, but relegates the actual solving of the puzzle to pushing buttons, rather than using portals)