Shattered Horizon

Shattered Horizon

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The Art of Stabbin' - A Tactical Guide of Awesomeness
By Wisher and 3 collaborators
This small guide on how to use the Moon Miner's Pick (MMP) is our contribution to the community. We (TSC) are here to promote the most relevant aspect of Shattered Horizon: Zero-Gravity combat, this new environment offers many ways to gain tactical advantage. We want you to enjoy this game as much as we enjoy it.
Disclaimer: Don't take this guide too seriously, it was not written this way :)
   
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Introduction
This small guide on how to use the Moon Miner's Pick (MMP) is our contribution to the community. We (TSC) are here to promote the most relevant aspect of Shattered Horizon: Zero-Gravity combat, this new environment offers many ways to gain tactical advantage. We want you to enjoy this game as much as we enjoy it.
Disclaimer: Don't take this guide too seriously, it was not written this way :)
Objectives
Stabbing is a funny way to improve Zero-G skills, it isn't much difficult, any rookie might be able to deliver a few stabs after 10 hrs of playtime. There is only 3 (sorry 4) requirements: patience, persistence, ballz.
Stabbin will give you: Fun, Friends, a better map knowledge, frustration, hilarious moments, epic fails, exciting stab streaks.
Stabbin won't give you: Peace, Good stats or a good K/D ratio, a girlfriend.
And don't forget: All strats below (are belong to us) can be used with assault rifle too.
General tactics
How to stab:
-SH needs warmup, play at least 10-30 minutes before stabbing
-Everything starts with a red target indicator [] appearing on your suit electronics
-Plan enemy movement & find a way to get behind him.
-Hide in shadows to remain stealth.
-Use Roll, UP & DOWN movement keys (default SPACE & LEFT SHIFT) and repetitive small jetpack bursts while flanking him
-You won't appear on enemy radar only if you don't shoot or if nobody aim at you.
-Follow your target silently by gliding, mimic his movements till you get close enough
-Use your rocket pack only when the enemy uses it.
-Press stab key 0.5 second before impact (depending on speed). Anticipate it or you will bounce and fail. Correct distance is approx 30-70cm.
-Your crosshair MUST BE close enough to the target anytime between 25% to 90% of the melee animation duration.
-You can move while stabbing to hit a moving target or multiple targets with only one stab, a max of 3 has been proved, no theoretical limit.
-If your target's tank explode when you stab him, DON'T PANIC! press F key to swoop to the nearest surface or use your new speed to reach your next target.
Advanced: Feel when to stab: collisions, enemy is reloading, enemy charging a grenade, enemy is scoping.

How to avoid being stabbed:
You have six degrees of freedom to dodge the enemy's attack in SH, that's more than any other FPS, use BACK, UP & DOWN movements and your jetpack to evade.
If you're new, play on training servers with no damage settings to learn movements.
Pay attention to sounds around you. If you hear something moving & no mates on your radar: fear the miner's pick.
Check behind you every 10 secs.
When Wisher connects, change server.
Delivery methods
The Art of Stabbin' (Part I)

The EMP-stab - Difficulty: 1/5
aka. "teh noobway"
The simplest & easiest way to stab: Charge & launch EMP on target, jet forward, stab!
Caution: some players are still very dangerous while EMPd.
When you'll be familiar with the art of stabbin' you won't need EMPs anymore.

The failstab - Difficulty: - 0/5
You managed to get close to the target, but his teammates' bullet get too close to your head. Those are more than 50% of your stab attempts, be persistent.

The long-stab - Difficulty: 2/5
aka "teh flipstab"
On flipside some people use to snipe on top of the buildings at ISA spawn, or on top of the hill. If you start at MMC spawn, you have a great solution: go DOWN through the hole between asteroid fragments, Roll 180°, beware of ISA campers , jet forward, when you're at the end of the map, go UP, roll 180°, stab.

The flank-stab - Difficulty: 2/5
Use the environment to flank your enemy. If you don't have cover, like on ISS, you can use ICE grenades to secure your flanking move.
The stab around the rock - Difficulty: 2/5
On ISS, or any future map, when someone is camping on a small asteroid ("rock"): Recon target, jet forward and down, when you reach the rock : 180° Roll, (swoop if needed), forward, stab!

The counter-stab - Difficulty: 3/5
(Forget CS:S plz)
You have a feeling that someone is behind you, and when you strafe left & UP you hear a failstab sound.
As you follow TSC gentlemen code, you won't use bullets, this will result in a melee fight. If you win, gg, that was a successful counter-stab.

The Ice-stab - Difficulty: 3/5
There is only one thing to remember when you're in an ice cloud: DON'T MOVE. The first who moves will be devoured by a TSC-Rex. As T-Rex likes to strike every Blue or Yellow thrusters in movement.

The MPR stab - Difficulty: 4/5
aka "teh boomstab"
Your target (or your mate) throws an MPR grenade behind you, you are brutally ejected and disoriented. Luckily a floating enemy crosses your explosion trajectory, you only have a moment to trigger your stab.

The collision-stab - Difficulty: 3/5
You see a blue/yellow glow coming in your direction, you'll have to intercept the enemy's trajectory with your pick. One second too fast or one second too slow, and you're dead. Use ICE grenades for surprise effect.

The terror-stab - Difficulty: 3/5
Best way to convert nooby campers into happy stabbers. ]The terror stab is basically a long or flankstab, except this time, you'll help your target to practice his detection skills, by making noises, weird gesture, moonwalking, etc.. then, when he understands what is happening, you'll have .5 sec to stab him. Wait for him to feel your presence.

The trap stab - Difficulty: 3/5
aka "teh batstab"
Find a good friend & set a funny trap, he must catch enemy's full attention before you start your move. Or if you're alone, prepare yourself to stab rushing enemies while capturing a control post. ICE + silent to avoid EMP is a nice combo here. Almost every control point has a nice defend spot, find the D-spot & take pleasure. Swoop to the ceiling in Moondust for a nice batman effect. Use the holes in the rooftops on Flipside.

The multiple stab - Difficulty: 5/5
aka "teh monster stab"
Keep enough boost power before stabbing your first target.
Keep gliding even if you think you've been compromised. Sometimes enemies don't notice that their mate is dead, they may even think you're on their side: your jetpack may still betray you. Once someone is aiming at you, jet between targets & ignore bullets.

The front stab - Difficulty: 4/5
aka "teh deebz' stab"
Pretty ballsy this one, there is so much reason to try hit. Enemy is shooting or sniping at you, you are angry, very angry, you just killed 3 of his mates, you feel invincible, you have 3 ICE grenades left, you think you have time to jet forward while he reloads (or not), you trust your evade skills, you distrust his aim skills, you think he'll flee by himself. You bet, obviously, you die. But the only satisfaction of successfully delivering a front stab will make you forget your 10 previous death tryin'.

Run Silent, Run Deep (Part II)


Silent rush. - Difficulty: 1/5
Using silent run to perform a long stab.
On ISS: After spawning, switch to ICE & full-boost forward, aim for the small gap between two octagonal platforms.. Once you've reached the half of the map, you won't be safe anymore, modify your trajectory to stick aside the middle tunnel while aiming at the enemy base (i figured out that being inside the tunnel is less practical), throw ice forward for cover, full-boost forward, activate silent mode. You will reach the end of the map easily (even with 32 players) and disable your silent mode to recover freedom of movement.

Then, you have a few choices:

Silent run & fall back - Difficulty: 2/5
There is no more enemy forward :/ You're forced to fall back & search for targets, but good news: you'll be on their back!

Silent run & silent stab - Difficulty: 4/5
Silent moving without inertia can be very slow & painful, especially if you hit a wall or bounce on an crate angle. That's why you shouldn't really use silent mode to reach your target. However, you might wanna try...

Silent run & silent evade - Difficulty: 3/5
You managed to stab someone after your silent run but you've been spotted. Then you press silent mode button, the red target indicator on enemy display INSTANTLY disappears. You may use this fake death when someone is shooting at you, of if you're already on a good trajectory to go back to cover after a successful melee breakfast. Silent rush, breakfast, silent evade, rush, lunch, silent evade, dinner, etc..
Some players might like this strat. as it looks secure, but it's a bit slow for me so i don't use it frequently.

Silent run & stab whole team - Difficulty: 5/5
You reached enemy base with a nice silent rush. You are standing behind five camping enemies... If you start to shoot you will appear on their radar & be killed before hurting the third one, so you pluck up the courage to cut your path..

More silent tips

Originally Posted by Mido
Protip: shooting your gun propels you backwards when in silent mode, I've gained lots of speed that way, also good if you need to back away from a target while powering up, just spray your gun at him and you'll move away.

Originally Posted by deebz
While capturing or defending a point, when you hear or see an EMP grenade incoming, quickly & instantly switch to silent mode, then disable silent mode ASAP. EMP will have NO EFFECT on you. Tested & approved, you won't glow, you won't loose control & enemy won't even notice your presence. I guess you'll spam silent button like crazy now :)
Credits
I'd like to thank: [BETA] & [FMS] beta clans, everybody at The Stab Command, and the whole Shattered Horizon community as well as the Futuremark Games Studio for making this awesome game.

Guide originally created by deebz and Wisher, adapted by Wisher.
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2 Comments
Cannibal Claus 26 Sep, 2015 @ 8:19am 
hah! good old days ^^
btw i was the best stabber :3
HunterKiller 10 Apr, 2015 @ 8:58am 
Nice videos, thanks.