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EDIT: which on further testing, seems to be due to the fact that LItemDragonsmith is not present in this part of the mod, so it defaults to the ArmorCompanionSet as the first thing in that list when saving. My nearest guess is that the entire perk change should be removed from DG, since the perk has already been changed by the regular Treebalancing - Smithing mod
This is no longer stand-alone. The Dawnguard and Dragonborn patches require the original file.
But otherwise there should be no issue. The perk IDs are all the same as the base game, so they'll just switch right over.
I am busy today, but I'll see about getting the Dragonborn version and the updated Dawnguard version up today still.
Your Dawnguard version still works with Dragonborn... it's just that you get 300-400% bonuses to armors introduced in Dragonborn (though I cannot attest to Stalhrim compatibility issues).
This conflicts with any mod that changes the smithing tree. Any mod that adds new armors will keep using whatever perk that mod assigned to unlock crafting. In the case of a new ebony armor, it would require the Metallurgy perk.