82 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 3,882.5 hrs on record (375.9 hrs at review time)
Posted: 26 Apr, 2016 @ 4:17pm
Updated: 26 Apr, 2016 @ 4:18pm

Early Access Review
The good: fun enough to play, i guess. i have 300 hours played and counting

The bad: not even close to the amount of fun of KF1

The ugly:
- What we all wanted: microtransactions in a game that is not even finished. yay!!
- perks are not balanced. some perks are best left unused
- you can't kite. almost as soon as you lose sight of a zed, it can be literally teleported to another point in the map, usually right around the corner where you're going
- welding is pretty much useless. the only exception being when you have to run away and want to gain some time by blocking a door, yet somehow in the last update tripwire managed to find a way to make this awkward and almost impossible in some cases
- dialogues have not even a resemblance to the fun dialogues offered in KF1

TL; DR: Although i have a lot of hours played, and i plan to keep playing, i would not recommend to anyone to buy it. you better get KF1 (or keep playing if you already have). tripwire is so far from delivering their "early access done right" statement. get this until it is finally fully released.
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1 Comments
-Dare Devil/x/ 8 Jul, 2016 @ 10:18pm 
-Teleporting has been fixed along with the community feedback for zed knockback.

-You can also take a look at their community issue roadmap here: https://trello.com/b/ZOwMRlcW/killing-floor-2-community-issue-roadmap

-I'm happy to see you're still playing!