2 people found this review helpful
Recommended
0.0 hrs last two weeks / 384.8 hrs on record (59.8 hrs at review time)
Posted: 16 Jun, 2016 @ 3:51pm
Updated: 3 Aug, 2016 @ 9:19am

Early Access Review
With the latest patch, TW has walked back some of the changes that were making the game so unenjoyable. No teleporting zeds, less bullet-spongey-ness, etc. It feels hard but fair now. Not punishing with bad mechanics - but trying to making it challenging without being arbitrary.

A vast improvement in the past couple months.
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4 Comments
Zuvembi 3 Aug, 2016 @ 9:20am 
Updated my review - since the game is reasonably enjoyable now.
Zuvembi 9 Jul, 2016 @ 6:23am 
Yeah, I've heard they've fixed it, but have been away on vacation. I admit - now that they've basically removed teleportation, I should take another look and probably amend my review.
-Dare Devil/x/ 8 Jul, 2016 @ 10:38pm 
-Hey mate, the game has been updated since your review to fixed the zed resists. Just recently they also fixed zed teleportation and zed knockback. I recommend trying the game again!

-Tripwire is also trying to improve their community communication, see here: https://trello.com/b/ZOwMRlcW/killing-floor-2-community-issue-roadmap

-Hope you give the game another chance!